Game Development Community

Torque 2D Video Tutorials and Articles

At torquescripter.com, our focus has been to develop free content for Torque 2D. For us, this has been in the form of a new video series and Torque 2D articles. Check them out.

Author Kevin OFlaherty Date 08/23/2012 (2:50 pm) Comment 2 comments

Capture The Flag

Working on a CTF prototype which appears to be working so far with any number of teams, still rewriting a few other files so I can make a gametype out of it rather than under the default deathmatch mode.

Author Dayuppy Date 08/20/2012 (1:48 pm) Comment 8 comments

Simply Corridors Pack Series and End of Summer Promo

So I haven't posted in a bit, so I figured I'd stop in and give you all a heads up to what I've been up to as of late. To say I've been resting on my laurels is probably an understatement, and I didn't even know I had them!

Author Alan James Date 08/09/2012 (11:10 pm) Comment 10 comments

IPS Pro dev blog 3 mathematics and that tunnel with light

I will be announcing the emitter which Jeff Raab guessed back in the dev blog 1. A state of the development and some insight on the mathematics involved in the new emitter.

Author Lukas Joergensen Date 08/20/2012 (2:14 pm) Comment 4 comments

IPS Pro development update 1

In this blog I will reveal the first IPS Pro only emitter and we will play a little game! For more consistent IPS Pro updates you should follow my facebook page: https://www.facebook.com/pages/FuzzyVoid-Studio/255103567940730?ref=hl

Author Lukas Joergensen Date 08/09/2012 (5:30 pm) Comment 7 comments

The Role of Producers

What do Producers do anyway? Often I've seen the title producer stir up emotions, both good and bad, from game developers. I think about this topic a lot because that has often been my job, but also because game development is complex and I believe a good producer can improve products and help maintain good morale with dev teams.

Author Dexter Chow Date 08/17/2012 (12:58 pm) Comment 4 comments

HirePin Indie Games Creators Challenge

An Indie cash prize will be awarded to an Indie game developer (artist, designer, programmer) for the best micro-job posted on an Indie jobs-site. Yep, it's all about the Indies.

Author John Kanalakis Date 08/11/2012 (7:44 pm) Comment 4 comments

Python: Controlling Decorators

Decorators in Python can consume CPU cycles unnecessarily, but can be very useful for debugging. I wanted a way to control decorators that have asserts to check for which function is called by which thread in a threaded Python app. This turned out to be quite useful!

Author Demolishun Date 05/18/2012 (10:23 pm) Comment 3 comments

Virus X12 Zombies

Virus X12 is a little Zombie game, based on the zombie resource. It also content some elements of the demolition pack 1 from Game3d. Virus X12 is a demo version and free to play for everyone above 16 years. ... more

Author D Fasel Date 07/20/2012 (7:28 pm) Comment 21 comments

Short Campaign: 96 Battles Later ... Not So Short Then ...

So Short Campaign turns out to be ... er ... not so short after all. But was ruddy good fun, especially after I fixed the usual gazzillion bugs that you find during a month of extensive playtesting.

Author Steve Acaster Date 08/15/2012 (4:34 pm) Comment 11 comments