Game Development Community

Innovation Friday - Audio Gaming and a Lot of Learning

Today I spent a huge amount of time reading UDK docs, watching audio videos, learning the UDK workflow, and creating workflow tools to ensure that my github repo matched up with UDK's expectations.

Author David Montgomery-Blake Date 08/24/2012 (7:00 pm) Comment 7 comments

Torque 3D Environment Pack 1.05 Update is here at last!

At last, the material update for the Torque 3D Environment Pack is here! With this update, 355 fully customized materials are made available. If you haven't already purchased the T3DEP, now is the time to do it! At FOUR GIGABYTES of art and data, there's no denying the value.

Author Jacob Dankovchik Date 04/27/2012 (6:45 pm) Comment 3 comments

The Risk Taker

What's up Garage Games community! I've finally made the leap in my life and I feel great about it. A short story about me. I always been the guy with so much potential that never meets the expectat...

Author Glenn Thomas Date 09/09/2007 (6:29 pm) Comment 17 comments

Where I want to go with T3D...

I have been thinking long and hard about where I want to take the engine for my current project. I know there is a limit to the resources to make this happen. I don't have an infinite amount of time.

Author Demolishun Date 08/27/2012 (6:11 pm) Comment 7 comments

Community Contest - I see the light

Produce a video highlighting (see what I did there?) the Torque 3D engine's light capabilities and features. This should be a showcase video - not a tutorial. There will be 3 awards: 1 - Video with the most hits 2 - Best video as chosen by GG 3 - Best video as chosen by GG Community

Author Geoff Beckstrom Date 06/15/2012 (12:19 pm) Comment 21 comments

DEXSOFT-GAMES: Industrial 3 model pack.

We released new Industrial 3 model pack with 32 models (20 unique plus LOD stages) with textures in bmp and png format, ready to use in your 3D work.

Author Dejan Cicic Date 04/09/2009 (12:37 pm) Comment 10 comments

Look - Activity!

Well, I was away while GG was away, and now that they're back, I guess I'll start posting here again, as well!

Author Gina-Marie -Netjera- Hammer Date 08/24/2012 (4:52 pm) Comment 7 comments

HTML 5 Profiler #2

Today I used my Innovation Friday time to use some 3rd party graphics profilers to reverse engineer some API calls. What I found was surprising and interesting.

Author Eric Preisz Date 08/10/2012 (4:34 pm) Comment 10 comments

Ecstasy Motion gets KINECTED!

Just a quick blog with a little screen capture, documenting the momentous occasion of a Kinect device hooked up to Ecstasy Motion!

Author Chris Calef Date 05/16/2011 (1:06 pm) Comment 14 comments

Innovation Friday - Audio Gaming

Cave In is an audio game made with UDK during Innovation Fridays at GarageGames. We are using Innovation Friday to expand our creative horizons here at GarageGames and do a deeper dive into innovating and interesting projects.

Author David Montgomery-Blake Date 08/17/2012 (1:34 pm) Comment 5 comments