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Torque 3D 1.2 - Pricing Revealed

by Derek Bronson · 10/07/2011 (1:27 pm) · 308 comments

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Welcome back to another Torque 3D 1.2 Friday. Last week I discussed some of the additional documentation that is going on for Torque 3D 1.2, you can read about it here. This week I am revealing the pricing regarding the update to 1.2 as most of you have been pretty curious in your blog responses. We tried our best to deliver what we believe to be a “no brainer” price to upgrade to Torque 3D 1.2 and I truly feel that the prices we have come up with compared to the value being delivered lives up to that no “brainer statement”. So without further ado:

Torque 3D 1.2 Pricing
New Customer$179
Torque 3D Binary Owner$69
Torque 3D Pro Owner$49
Torque 3D Binary Studio Owner$40 per seat
Torque 3D Pro Studio Owner$20 per seat



As with our other products, starting on the 17th these prices reflect a Full Source Professional Studio License. If you want more information on the move to Studio Licenses I would recommend reading over Eric’s blog that he posted a couple of weeks ago.

Buy Torque 3D 1.1 Now Before 1.2 Ships
If you haven't already purchased Torque 3D then now is the best time to pick it up or to purchase extra seats for your studio. Purchasing a license now saves you $31 over waiting for 1.2 to arrive. The base price for Torque 3D changes on October 17th so clock is ticking.

If you were about to purchase an upgrade to Pro or to convert your license to Studio but were worried about 1.2 being around the corner, don’t be! There is no penalty for upgrading/converting now, in fact it is an easy way to split up the cost of the upgrade to 1.2 depending on what type of license you have.

Also, all people that purchase Torque 3D 1.1 after the price increase on October 17th, will receive Torque 3D 1.2 for free.

Next week I’ll be going over some of the art packs that we will be releasing alongside Torque 3D 1.2 so I’ll make up for my lack of images there :) For now though its back to seeing what QA has dug up so we can get this release out to the world as soon as possible. I try to do my best to add things to the Q&A if any such questions appear in the blog responses.

Quick Q&A
Q: Will the tutorial be free or is it part of 1.2?
A: The tutorial will be available for free on the website but will require Torque 3D 1.2 to get the most out of it

Q: Can we still purchase Torque 3D 1.1 seats or upgrade our existing accounts to Studio after 1.2?
A: Yes, Studio Seats and Studio Conversions will be available for 1.1 users after 1.2 launches. Studio Conversions will remain at $29 but new seats will be at the new price of $179 after October 17th.


Torque 3D 1.2 Development Blogs:

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#301
11/20/2011 (5:26 pm)
Wow, are you really kidding me? I have a lot of money tied up in torque. I am about sick of it. Actually I am sick of it.

Anyone wanna buy my account?
#302
11/21/2011 (6:24 am)
1. We announced a long time ago that the $99 price was temporary
2. We announced a price update well in advance of the 1.2 release
3. No one is forcing you to upgrade. If you do not want the new features or assets, you do not have to upgrade.
4. The bug fixes will be provided for FREE

@J L - You cannot sell your account. Against the EULA
#303
11/21/2011 (8:36 am)
( At the risk of getting smacked by a few others )

I have been rather satisfied with the special $99 offer to get T3D v1.1

I think that was a brilliant idea to help support and to bolster GG which are now sooo solid a company that their work on v1.2 has really amazed me :-D

I feel that GarageGames is a solid company with a bright future and the improvements & enhancements they've made along the way this entire year have even inspired me to move a few game concepts to Torque. That is not something i take lightly at all!

The offer to upgrade to v1.2 for the very modest price of $29 ( to become studio ) and then $20 for the v1.2 release is likely something that GG did to facilitate the upgrade and standardizing of everyone who desires upgrading to the latest tech available.

My colleagues and I are most impressed with the rejuvenation of GarageGames! Nicely done guys/gals!! :-D

#304
11/23/2011 (9:19 am)
@Michael
So is every minor release going to be a purchase now? IE: 1.3 will cost 29$ I have no prob paying for an upgrade but only if it is a major update, sorry but it is a little daunting thinking that now every minor release is going to cost money.

Where can we download the bug fixes at, because I do not see the place to do it?
#305
11/23/2011 (10:18 am)
Quote:So is every minor release going to be a purchase now?
So you are kind of asking the wrong person. I'm less involved with planning these days, as I am focused on programming now. Our history shows that we do not charge for updates very often, even when I thought we should. Based on content, fixes and new features, I believed v1.1 could have been a paid update. However, we were trying to make good on some promises and deliveries, so we did not charge. v1.2 ended up being bigger and better than we anticipated, so an upgrade cost made sense.

Quote:Where can we download the bug fixes at, because I do not see the place to do it?
We have not released it, yet. When we do, we will announce it and the download will be available from your T3D product page.
#307
04/19/2012 (5:29 am)
You know, I accepted the price change, I paid $700 for a beta that took for freaking ever to come to terms to be even remotely useful. Then you drop the price drastically, and you still want me to pay what to upgrade? Yeah you guys have screwed me over for the LAST time with your crappy business practices. Hello Unity, Good bye GarageGames. You'll never get another dime from me again.
#308
04/21/2012 (10:08 pm)
Looks like someone woke up on the wrong side of the bed.
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