Neil Marshall
- Account Type:
- member
- Location:
- Oakville, On Canada
- Member since:
- August 27, 2001
- Last Login:
- February 5, 2013
- Last Update:
- November 24, 2008
- Bio:
Skills
- Primary Skill:
- Advanced 3D Artist
- Secondary Skill:
- Advanced Programmer
- Tertiary Skill:
- Advanced Scriptor/Mod
- Summary:
- I have worked on a number of Torque related projects. Most I can talk about, some I can\\\'t but here is a brief summary:
TGE Browser Plugin - I ported the Torque Game Engine to the web browser plugin format and put the code available for free up on TDN.
Virtual Canada 2005 - I did the some art and particle scripting for this game. It was designed by a team at Immersion in Toronto for the Canadian pavilion at Expo 2005 in Japan.
Horse Pack - I created the death animation for the currently unreleased horse pack which is still in development.
And I also have 2 unreleased projects that I am working on/have worked on which I can\\\'t talk about.
Before working on TGE games, I have mostly worked on JavaScript games, programming them from scratch to completion. The biggest one I helped out with was a 3D Pokemon Game for Warner Bros, which was pulled from the net by Nintendo within a month... so it was only seen by a couple hundred \\\"lucky\\\" people. The site is actually still up but the game doesn\\\'t work.
If you want to check out my portfolio, it\\\'s available here on my web site.
When I\\\'m not working on games, I\\\'m working on html/css. I have code in Mozilla/Netscape 7 (Just small parts, nothing huge). I scripted most of the Mozilla 1.0 homepage and I\\\'ve done stuff like setup the back end for an online bookstore.
Recent Activity
No recent activity
All Activity
- Blogs:
- Neil Marshall has posted 36 blogs
- Resources:
- Neil Marshall has not submitted any resources
- Forums:
- Neil Marshall has created 147 threads and 315 posts