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		<title>Blog for Gregory Walek at GarageGames.com</title>
		<description>Blog feeds for Gamers and Developers in the GarageGames community.</description>
		<link>http://www.garagegames.com/</link>
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		<dc:date>2008-10-16T02:32:27+00:00</dc:date>
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		<dc:date>2007-09-20T20:44:53+00:00</dc:date>
		<dc:creator>Gregory Walek</dc:creator>
		<title>Tic-Tac-Toe anyone?</title>
		<link>http://www.garagegames.com/blogs/90282/13605</link>
		<description>okay, This week's lab is about the gui system. &lt;br&gt;&lt;br&gt;One of the ways, I'm trying to teach is to show them resources to use but leave gaps between them. I'm hoping  to foster a sense that there are resources and solutions for them to find on their own. Its tough medicine, but if I don't get this down early in the semester, I'll be hand feeding them, and they really won't understand how to use the engine beyond what I teach in class. &lt;br&gt;&lt;br&gt;In our last class, we went over Part 1 of Michael Perry's New Torque Documentation Tutorial. &lt;br&gt;http://www.garagegames.com/index.php?sec=mg&amp;amp;mod=resource&amp;amp;page=view&amp;amp;qid=12721&lt;br&gt;The result of this, is of course a red pixel paint program. &lt;br&gt;(This is what it's supposed to do at this point because we haven't setup any GUI elements yet)&lt;br&gt;&lt;br&gt;After class I told them to read chapter 12 in GPGT. &lt;br&gt;&lt;br&gt;Today's lab starts with the Gui tutorial written by &amp;quot;Gonzo T. Clown&amp;quot;&lt;br&gt;http://www.garagegames.com/index.php?sec=mg&amp;amp;mod=resource&amp;amp;page=view&amp;amp;qid=6482&lt;br&gt;They key to this tutorial that I'm trying to show is the ability of the GUI to call functions, including those written into the GUI file. &lt;br&gt;(yea yea... Function\Method, Armor\Armour, same thing) &lt;br&gt;&lt;br&gt;A combination of that tutorial, and some looking around, particularly in the fps.starter main.cs and mainmenu.gui should provide everything that the students need to make Tic-Tac-Toe. I've had to go back over the trail a few times to more breadcrumbs. &lt;br&gt;&lt;br&gt;And that's what they're going to hand in to me. tic-tac-toe&lt;br&gt;btw, if you playing against [WOPR]Joshua in Defcon... that's me.</description>
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		<dc:date>2007-09-15T13:22:16+00:00</dc:date>
		<dc:creator>Gregory Walek</dc:creator>
		<title>NHTI Game Jam -- LIVE!</title>
		<link>http://www.garagegames.com/blogs/90282/13566</link>
		<description>We are broadcasting LIVE!&lt;br&gt;http://www.ustream.tv/channel/nhti-game-jam&lt;br&gt;&lt;br&gt;I have a chat room for the peanut gallery,&lt;br&gt;however the IRC port is blocked on campus,&lt;br&gt;So we can't talk back to you. &lt;br&gt;&lt;br&gt;&lt;br&gt;I am online through message programs though. &lt;br&gt;MSN : BadManGrash@hotmail.com&lt;br&gt;AIM : BadManGrash&lt;br&gt;&lt;br&gt;Schedule:&lt;br&gt;&lt;br&gt;DEVELOPMENT (all times, EST)&lt;br&gt;Saturday: 9am to 11pm &lt;br&gt;Sunday: 9am to 7pm&lt;br&gt;&lt;br&gt;PRESENTATIONS&lt;br&gt;Sunday 7:30 pm&lt;br&gt;&lt;br&gt;&lt;br&gt;I'll be posting more info in the Game in a Day forums (gameinaday.net).</description>
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		<dc:date>2007-09-12T21:35:21+00:00</dc:date>
		<dc:creator>Gregory Walek</dc:creator>
		<title>So I survived my first week of classes...</title>
		<link>http://www.garagegames.com/blogs/90282/13557</link>
		<description>Hi Everyone!  (First blog post...)&lt;br&gt;I'm Greg Walek... &lt;br&gt;Several people know me just as &amp;quot;Grash&amp;quot;&lt;br&gt;&lt;br&gt;&lt;br&gt;So I survived my first week of classes...&lt;br&gt;Only to schedule the rest of this week with events for my students. &lt;br&gt;&lt;br&gt;I am a professor at New Hampshire Technical Institute &lt;br&gt;I'm teaching the second year courses for Animation and Graphic Game Programming &lt;br&gt;&lt;br&gt;These are (this term)&lt;br&gt;AG 225 - 3d Game Applications Development &lt;br&gt;AG 290 - Project Specifcation and Portfolio class &lt;br&gt;&lt;br&gt;In 225, we're using TGE for all of our work and projects. We'll have final projects from the end of this semester to show off. Right now we're digging through the core Torque classes.  &lt;br&gt;&lt;br&gt;&lt;br&gt;This Friday, the AGGP students are running a &amp;quot;Teen Night&amp;quot; for the campus Planetarium. &lt;br&gt;We'll be bringing 360's to play some games on the dome. &lt;br&gt;Some video of the dry run of Halo2. http://www.youtube.com/watch?v=gkWUja6_w9o &lt;br&gt;&lt;br&gt;Saturday is the start of the NHTI Game Jam... We're taking part in the Game In A Day event, We'll be finishing at 7pm this Sunday. I'm gonna try to get a ustream up so you can see the ongoing silliness and the final results (that's ustream.tv)&lt;br&gt;&lt;br&gt;Anyways, 225 is evolving on a daily basis as I find what the students need to know or can retain from week to week... So any words of wisdom, suggestions from other educations on tackling Torque would be great right now... &lt;br&gt;&lt;br&gt;-Grash</description>
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