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		<title>Blog for Ted Lilljegren at GarageGames.com</title>
		<description>Blog feeds for Gamers and Developers in the GarageGames community.</description>
		<link>http://www.garagegames.com/</link>
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		<dc:date>2008-11-19T21:44:32+00:00</dc:date>
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		<dc:date>2007-09-05T10:47:09+00:00</dc:date>
		<dc:creator>Ted Lilljegren</dc:creator>
		<title>Curent Project</title>
		<link>http://www.garagegames.com/blogs/89480/13509</link>
		<description>Ok so now you have seen the cursing impolite self obsessive lil'kid thats me swear and foam on these forums for a while now, and your are probably thinking: what is this little snot nosed brat up to? That, i am about to tell you right now =)&lt;br&gt;&lt;br&gt;My curent project is a Online rpg, with empazhises on NOT MASSIVELY, since massively games are just a fraud(in most cases, if you wonder why, send me a message and ill desribe it to you) which kind of fuses Fps elements with an inoative combat system. The system features 6 attributes with 2-3 subattributes each which grow as you progress in experience levels, in the old schol style were you get a set amount of points to distribute among the stats, nothing new under the sun here, beacuse its such an rock solid system that i dont get why some rpg developers  dont use it.&lt;br&gt;&lt;br&gt;The world it will take place in is the staging for a hidden war between an vampiric Count and his army of undeads and 'Bloodthralls' who face of against a brave rebelious leader who has taken refugee far south, were he atop of the ruins of a once great city tries to build a future for the shattered remainants of mankind not enslaved by the evil Count(I was thinking of naming the Count something really obvious and banal, like &amp;quot;Cound Vlad Von Tepes Dracula&amp;quot;. &lt;br&gt;&lt;br&gt;Thats the basic plot outline.&lt;br&gt;&lt;br&gt;The world: is strictly steampunk, great smokebelching iron beast of trains roll across the verdant grasslands to cities who marks the landscape like obscene black plants protruding from the ground. You will have acess to weapons like Machineguns, Chainswords, mechanicall hammers and the like. &lt;br&gt;&lt;br&gt;As the player, you get to chose between three factions, each represented by two races(which i will desribe in detail later) and quite obvious, war the other factions over a global system were you conquer cities and the like. Although warring will not be the focus here, the focus will be on dungeon crawling! Yes, it has been a while since we had the oppurtunity to creep in an atmosperhic dungeon, question is wheter i manage to achieve this or not.&lt;br&gt;&lt;br&gt;Regarding the team we have webb developer(a lazy ass SOB that tags along with a useless skill most programmers posses), a musical artist who for some reason suggested Banjo music to this outline(?), a concept artist who actually have proved usefull so far and of course me, programer, game scripter and game designer. For the time being, we lack a 3d artist, if you feel interested, feel free to send a message.&lt;br&gt;&lt;br&gt;Well thats what i have been up to, ill keep you posted or something.</description>
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