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		<title>Blog for Taylor Wiebe at GarageGames.com</title>
		<description>Blog feeds for Gamers and Developers in the GarageGames community.</description>
		<link>http://www.garagegames.com/</link>
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		<dc:date>2008-10-06T21:36:54+00:00</dc:date>
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				<rdf:li rdf:resource="http://www.garagegames.com/blogs/82849/12700"/>
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		<dc:date>2007-12-03T23:52:16+00:00</dc:date>
		<dc:creator>Taylor Wiebe</dc:creator>
		<title>Veloce Racing</title>
		<link>http://www.garagegames.com/blogs/82849/13946</link>
		<description>Hi all, after quite a bit of talk with the people working on games at &lt;a href='http://www.faintmedia.com' target=_blank&gt;Faintmedia&lt;/a&gt; we have decided to work on a racing game called Veloce Racing. The game will be made with TGE and we are going for a realistic racing game, and maybe in a sequel we would move to tgea for better graphics (or Torque 2 if it is out when we decided to make a sequel) but that's just a side thing. So far we have began to make the vehicles and are working on making maps. I hope to have this game multiplayer, I think that would be a nice addition to it.&lt;br&gt;&lt;br&gt;I have only ran into a few problems so far, one is that when I am making an oval track it is difficult to create a nice curve at the either end of the track because they seem to turn out choppy and when I put it in torque to test it when I get to the curve it crashes the game.&lt;br&gt;&lt;br&gt;There is only one car done being modeled, it still needs to be textured but we just wanted to make sure that it worked in the game engine, here is a screenshot of it:&lt;br&gt;&lt;br&gt;&lt;img src='http://www.faintmedia.com/i/images/junk/porsche.gif'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;Well that&amp;amp;#8217;s all for now, I hope to get that car textured and a map done soon (and hopefully solve the curve issue).</description>
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		<dc:date>2007-06-23T22:42:22+00:00</dc:date>
		<dc:creator>Taylor Wiebe</dc:creator>
		<title>LOCKDOWN: The Future of Warfare</title>
		<link>http://www.garagegames.com/blogs/82849/13124</link>
		<description>I decided a little while ago that I was going to set Ed's Adventures off the the side for a bit and work on a new game LOCKDOWN: The Future of Warfare. The reasons are: First off we actually have a script in the works (Ed's Adventure had little to no script written for it yet), the second is I have been playing a lot of Battle Field 2 and there is so much I believe I could do better with this game (except this game is takes place in the future).&lt;br&gt;&lt;br&gt;The basic story line is the Japanese have been working on advanced robots and when World War 3 starts due to a nuclear bomb exploding over the united states, an underground group steals the Japanese technology/robots and they attack the U.S.&lt;br&gt;&lt;br&gt;Thats the BASIC storyline we have a way more in depth one being worked on.&lt;br&gt;&lt;br&gt;I have started to modeling while the script is in the works. At the moment I am nearly finished a weapon called the R26 A, It is an assault rifle. However I still have to texture and get it ready for animating but right now it is quite high poly (nearly 1000 vector points). So once I reduce that I will texture it. Here are some screen shots I have of it:&lt;br&gt;&lt;br&gt;Side:&lt;br&gt;&lt;img src='http://www.faintmedia.com/i/images/junk/R26A-screen1.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;Front:&lt;br&gt;&lt;img src='http://www.faintmedia.com/i/images/junk/R26A-screen2.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;Picture:&lt;br&gt;&lt;img src='http://www.faintmedia.com/i/images/junk/R26A-screen3.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Just a little bit off topic right now but I have launched a new site called Faintmedia, which is who is designing this game the site is still being designed: http://www.faintmedia.com</description>
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		<dc:date>2007-04-11T20:35:01+00:00</dc:date>
		<dc:creator>Taylor Wiebe</dc:creator>
		<title>Constructor Model and A Near Impossible Task</title>
		<link>http://www.garagegames.com/blogs/82849/12700</link>
		<description>Hi, I have finished tweaking the first model made in the torque constructor for Ed's Adventure. It is a small hut you will come across if you go down a secret path:&lt;br&gt;Picture 1:&lt;br&gt;&lt;img src='http://www.raivestudios.com/junk/building1.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;Picture 2:&lt;br&gt;&lt;img src='http://www.raivestudios.com/junk/building2.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;Picture 3:&lt;br&gt;&lt;img src='http://www.raivestudios.com/junk/building3.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;I am using the default textures and still not sure if I will make new ones for this or not since they fit quite nicely.&lt;br&gt;&lt;br&gt;A few days ago I was working on a part of the game where you have to cross a river by jumping from platform to get across. It seams like a simple enough task (for the player) but after my brother trying to cross it for 45 MINUTES I knew that it was to hard (he did eventually make it across) so I am going to have to go back and make it a little simpler (the level it was in was the first level too) here are a couple pictures of it:&lt;br&gt;Side view&lt;br&gt;&lt;img src='http://www.raivestudios.com/junk/AHH1.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;Top View&lt;br&gt;&lt;img src='http://www.raivestudios.com/junk/AHH2.jpg'  alt=&quot;&quot;&gt;</description>
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		<dc:date>2007-03-10T22:58:31+00:00</dc:date>
		<dc:creator>Taylor Wiebe</dc:creator>
		<title>Items for Ed's Adventure</title>
		<link>http://www.garagegames.com/blogs/82849/12513</link>
		<description>Here are some more items I have made for Ed's Adventure, the gun turret:&lt;br&gt;&lt;img src='http://www.raivestudios.com/junk/gun.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://www.raivestudios.com/junk/gun2.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;This is a box where you will be able to get weapons from:&lt;br&gt;&lt;img src='http://www.raivestudios.com/junk/gunholder.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;I hope to have Ed textured soon, I ended up remodeling him.&lt;br&gt;1st version&lt;br&gt;&lt;img src='http://www.raivestudios.com/junk/ed.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;2nd version&lt;br&gt;&lt;img src='http://www.raivestudios.com/junk/ed1.jpg'  alt=&quot;&quot;&gt;</description>
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		<dc:date>2007-02-21T01:08:22+00:00</dc:date>
		<dc:creator>Taylor Wiebe</dc:creator>
		<title>Ed's Adventures</title>
		<link>http://www.garagegames.com/blogs/82849/12376</link>
		<description>I have started on a game a few weeks back and am slowly making progress on it. The game is called Ed's Adventures. So far I have finished the landscape to the first map, now I need to model the objects and characters that will be in it. The character you will play as is Ed and he is a rabbit, I haven't perfected his model yet nor textured it so I have no screen shots of him. I do have one character done, he is an enemy, a worm with a jetpack to be exact and I do have some screen shots of him:&lt;br&gt;&lt;img src='http://www.raivestudios.com/junk/worm1.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://www.raivestudios.com/junk/worm2.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;Well thats all I have for now I will post more progress soon.</description>
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