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		<title>Blog for Travis Wood at GarageGames.com</title>
		<description>Blog feeds for Gamers and Developers in the GarageGames community.</description>
		<link>http://www.garagegames.com/</link>
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		<dc:date>2008-10-12T13:54:24+00:00</dc:date>
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		<dc:date>2007-12-06T02:05:40+00:00</dc:date>
		<dc:creator>Travis Wood</dc:creator>
		<title>Compare</title>
		<link>http://www.garagegames.com/blogs/60603/13962</link>
		<description>What dose my fellow developers think of 3D Game Studio compared to Torque? I personally like 3DGS more than Torque but I want to hear from anyone who reads this and tell me your opinion on the two game engines. If you hate 3DGS or Torque tell me why it is a question that's been stalking me forever (Well about a month in all honesty).&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;a href='http://www.3dgamestudio.com' target=_blank&gt;www.3dgamestudio.com&lt;/a&gt;&lt;br&gt;&lt;br&gt;3DGS in action&lt;br&gt;&lt;a href='http://www.kabus22.com/' target=_blank&gt;www.kabus22.com/&lt;/a&gt;&lt;br&gt;&lt;br&gt;Torque in action&lt;br&gt;&lt;a href='http://www.garagegames.com/products/111/images/'&gt;www.garagegames.com/products/111/images/&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Its also on the forums &lt;a href='http://garagegames.com/mg/forums/result.thread.php?qt=69985' target=_blank&gt;garagegames.com/mg/forums/result.thread.php?qt=69985&lt;/a&gt;</description>
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		<dc:date>2007-10-21T16:27:16+00:00</dc:date>
		<dc:creator>Travis Wood</dc:creator>
		<title>Cool lookin logo !!PLEASE LOOK!!</title>
		<link>http://www.garagegames.com/blogs/60603/13742</link>
		<description>&lt;a href='http://www.nucleareffectstudios.com' target=_blank&gt;Click Here&lt;/a&gt; for website.&lt;br&gt;&lt;br&gt;Last night (3 a.m.) I was messen around with Paint.Net when something amazing emerged... The logo for Staying Alive. I kept tweaking it and putting noise, cloud, and embossed effects on some random circles I drew and suddenly... &lt;br&gt;&lt;br&gt;&lt;img src='http://nucleareffectstudios.com/wp-content/uploads/2007/10/sa_logo.jpg'  alt=&quot;&quot;&gt; &lt;br&gt;&lt;br&gt;Please comment on this blog.</description>
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		<dc:date>2007-09-07T00:56:48+00:00</dc:date>
		<dc:creator>Travis Wood</dc:creator>
		<title>Offical web site up and running!)</title>
		<link>http://www.garagegames.com/blogs/60603/13523</link>
		<description>You saw the other blog and you are thinking &amp;quot;Why is he writing another blog?&amp;quot; Well this blog is about the new web site. You heard me, new web site, any ways it is powered by WordPress and is hosted by Go Daddy the support is great from them. Anyway's the url is &lt;a href='http://www.nucleareffectstudios.com' target=_blank&gt;www.nucleareffectstudios.com&lt;/a&gt;. I will post progress and anything else I can think of up their. So please take a look at the site and I want to thank the person who designed it and corrected many mistakes by me Brian Ross II &amp;quot;Ayavaron&amp;quot; &lt;br&gt;Thank You!!&lt;br&gt;&lt;br&gt;&lt;br&gt;Travis Wood</description>
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		<dc:date>2007-09-06T03:44:41+00:00</dc:date>
		<dc:creator>Travis Wood</dc:creator>
		<title>Nuclear Effect Studios Offical Location or...Room!!!</title>
		<link>http://www.garagegames.com/blogs/60603/13518</link>
		<description>Well it's been a little while since my last blog so I thought to myself it's time to write that blog. Anyway we have an official location or room however you want to put it, but still its better than running to Steve's house 2 in the morning  and saying &amp;quot; is the texture ready?&amp;quot;. Well it was not to that point but it was coming close to there. So here are the pics of the studio in well not its full glory but kinda!? Where not entirely moved in just yet.&lt;br&gt;&lt;br&gt;&lt;a href='http://www.nucleareffectstudios.com' target=_blank&gt;www.nucleareffectstudios.com&lt;/a&gt;&lt;br&gt;&lt;br&gt;Small but ok!!&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/DSCN0648.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;Concept art table&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/DSCN0649.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;Storage is good&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/DSCN0650.jpg'  alt=&quot;&quot;&gt;</description>
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		<dc:date>2006-12-26T03:42:33+00:00</dc:date>
		<dc:creator>Travis Wood</dc:creator>
		<title>Recap/Pic's</title>
		<link>http://www.garagegames.com/blogs/60603/11959</link>
		<description>Well...&lt;br&gt;&lt;br&gt;A crazy year of development has gone by so fast I had to stop and think a minute. As most of us know when starting out you learn quick. I learned 3 things...1.Things don't go as planned.2.Dont lie about games you are developing.3.Choose programs wisely. I did promise a next-gen game to be delivered to you so its still far from completion but my team is working around the clock to get it done. The sound track is being done by Lamb of god. The screen shots below are showing progress. You tell me. Staying Alive is action packed and full of powerful features. If you would like to get your hands on the demo wait tell this summer (its for sure now). Im not releasing a lot of information on it but the story shown on its page is changed..alot..more than a lot;) My team is now at a decent size so I am happy this batch is working.&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/dedede.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/M16_1.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;Lets here your comments...</description>
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		<dc:date>2006-04-26T02:24:42+00:00</dc:date>
		<dc:creator>Travis Wood</dc:creator>
		<title>Marble Blast Ultra in offical xbox magazine!!!</title>
		<link>http://www.garagegames.com/blogs/60603/10343</link>
		<description>Here I was looking at arcade games to cheek out but then suddenly MARBLE BLAST ULTRA&lt;br&gt;with a score of 8.5!!!!! WoW!!! GG you deserve a pat on the back....like now.&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/2a830848.jpg'  alt=&quot;&quot;&gt;</description>
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		<dc:date>2006-04-02T02:23:48+00:00</dc:date>
		<dc:creator>Travis Wood</dc:creator>
		<title>Up,Down, side to side</title>
		<link>http://www.garagegames.com/blogs/60603/10163</link>
		<description>Hello all,&lt;br&gt;&lt;br&gt;Its been a while since I last bloged (Sorry for the inconvenience). Well, hello again. First I am going to talk about the Staying Alive demo sicheation(redneck slang ya all).Then show concept art and tell about job openings. The demo is infact large and in charge. We at 1st c.u.g changed the demo completely to were it now occurs 24 hours before...DEF-CON 1.Exciting....kinda. Ciniamatics is a B@#!&amp;amp;. We are doing are best we can do but stuff dose not want to go the right way EVER. I am talking with a programer and all. Suddenly he jumps with a huge price were I truly don't know were he's coming from.&lt;br&gt;&lt;br&gt;HUD&lt;br&gt;simple enemy/ally AI&lt;br&gt;weapons&lt;br&gt;decals representing blood on walls??&lt;br&gt;explosion&lt;br&gt;&lt;br&gt;$2600 for just this....good God! I think I am getting ripped off here. This is ridicules. He is something else. I am trying to reson with him but not happening. I want to find someone who will help program...I need something in concrete before I let this guy go. Moving on to concept art well here(not in color):&lt;br&gt;&lt;br&gt;This is the main character Srag Nick Scott in his infection\nuke suit.&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/food003.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;This is...well what the hell did Ian Wilson draw.&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/food001.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;Then the door way to hell on fancy notebook paper.&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/food002.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;There is more but you can't see it.&lt;br&gt;&lt;br&gt;Now here are the job openings:&lt;br&gt;&lt;br&gt;Programer&lt;br&gt;3D artist&lt;br&gt;Level designer&lt;br&gt;Concept artist&lt;br&gt;That's all for now folks but tell me what you think;)&lt;br&gt;&lt;br&gt;see ya,&lt;br&gt;Travis Wood</description>
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		<dc:date>2006-03-07T22:01:16+00:00</dc:date>
		<dc:creator>Travis Wood</dc:creator>
		<title>Staying alive: Demo demon</title>
		<link>http://www.garagegames.com/blogs/60603/9984</link>
		<description>Hello all,&lt;br&gt;&lt;br&gt;I am back with a peek of 1 of the demos demons.&lt;br&gt;It is nice looking!!! Well you guys and gals tell Brian&lt;br&gt;&amp;amp; Adam good job.&lt;br&gt;&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/caterkiller.jpg'  alt=&quot;&quot;&gt;</description>
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		<dc:date>2006-03-01T04:27:28+00:00</dc:date>
		<dc:creator>Travis Wood</dc:creator>
		<title>Staying alive new screen shot!!!!</title>
		<link>http://www.garagegames.com/blogs/60603/9933</link>
		<description>Hello all &lt;br&gt;I am here again to present a new shot of a demo &lt;br&gt;level monster that looks good. Thanks to Adam&lt;br&gt;&amp;amp; Brian Kirchgessner, they are giving staying alive &lt;br&gt;a new look on realism. They are the lead artists on the&lt;br&gt;team and are doing the best by far.So here it is&amp;quot;Evil Dog&amp;quot;!!!!&lt;br&gt;Tell me how it looks.......now and you all GG staff too. &lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/EvilDog.jpg'  alt=&quot;&quot;&gt;</description>
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		<dc:date>2006-02-13T05:21:18+00:00</dc:date>
		<dc:creator>Travis Wood</dc:creator>
		<title>Staying Alive Pics!!!!</title>
		<link>http://www.garagegames.com/blogs/60603/9784</link>
		<description>Here is a taste of what the game looks like. This is not a final level yet its in the works.The terrain is not the terrain we are using. It will be at this base but the ground will be all steel and shiny. The lighting will be improved also (and because its not done at all). Tell me good or bad.the graphics will be improved as well but this is it so far.More will be up later. I hate this damn dial-up sorry.Or go buzz around my site and sign the guestbook:) &lt;a href='http://www.1stcoverupgames.com' target=_blank&gt;www.1stcoverupgames.com&lt;/a&gt; This is it.For now&lt;br&gt;see ya&lt;br&gt;-Travis wood&lt;br&gt;&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/pic9.png'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/pic3.png'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/usp60.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/pic5.png'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/pic12.png'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/pic7.png'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/pic1.png'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/pic2.png'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/pic4.png'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://i44.photobucket.com/albums/f34/penut117/pic6.png'  alt=&quot;&quot;&gt;</description>
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