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		<title>Blog for Joshua Brown at GarageGames.com</title>
		<description>Blog feeds for Gamers and Developers in the GarageGames community.</description>
		<link>http://www.garagegames.com/</link>
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		<dc:date>2008-11-21T09:35:54+00:00</dc:date>
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		<dc:date>2008-05-21T21:36:16+00:00</dc:date>
		<dc:creator>Joshua Brown</dc:creator>
		<title>TGE for mac section</title>
		<link>http://www.garagegames.com/blogs/50580/14760</link>
		<description>Ok, as I do some development on Legend Online using TGE 1.5 on my mac. I am going to learn stuff along the way. I thought I would create tutorials/videos along the way. You can view them here: &lt;a href='http://the-gfc.com/TGE-Mac-Video-Tutorials' target=_blank&gt;the-gfc.com/TGE-Mac-Video-Tutorials&lt;/a&gt;</description>
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		<dc:date>2007-10-09T00:10:11+00:00</dc:date>
		<dc:creator>Joshua Brown</dc:creator>
		<title>Crane Simulator</title>
		<link>http://www.garagegames.com/blogs/50580/13689</link>
		<description>Hello Everyone!&lt;br&gt;&lt;br&gt;I have owned TGE for over two years and have been messing around with it for a while. My goal is to someday make a product that I can market.&lt;br&gt;&lt;br&gt;I work in an industrial enviroment and it spawned the idea of making a crane simulator.&lt;br&gt;&lt;br&gt;Many crane operators in contractor enviroment are not actually qualified and have little to no idea of what they are doing. So the purpose of my Crane Simulator would be to provide some way of familiarizing yourself with a specific crane from a first person perspective. The game will be true to life, simulating weather effects, physics of falling loads, and crane operator interface. &lt;br&gt;&lt;br&gt;Right now I am building a real quick prototype.&lt;br&gt;&lt;br&gt;I have a very basic map finished and and working on a crane model in Blender. I am also using the adam and space-orc model as my character for now.&lt;br&gt;&lt;br&gt;&lt;img src='http://www.honeypothack.com/images/screen-render.jpg'  alt=&quot;&quot;&gt;</description>
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