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		<title>Blog for Sean Tiffany at GarageGames.com</title>
		<description>Blog feeds for Gamers and Developers in the GarageGames community.</description>
		<link>http://www.garagegames.com/</link>
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		<dc:date>2008-11-21T10:05:40+00:00</dc:date>
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		<dc:date>2008-01-20T17:43:54+00:00</dc:date>
		<dc:creator>Sean Tiffany</dc:creator>
		<title>fps Environment pack in TGEA</title>
		<link>http://www.garagegames.com/blogs/29156/14180</link>
		<description>I was curious to see the &amp;quot;fps Environment&amp;quot; pack in TGEA so here is the result so far..&lt;br&gt;&lt;img src='http://www.wickedrush.com/pictures/screenshot1.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://www.wickedrush.com/pictures/screenshot2.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://www.wickedrush.com/pictures/screenshot3.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://www.wickedrush.com/pictures/screenshot4.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;br&gt;i am using my own custom TGEA build called &amp;quot;battlefront&amp;quot; which features:&lt;br&gt;&lt;br&gt;..PlayerSplash - looks good with TGEA water when colored gray high transparency&lt;br&gt;..Footprints - had to have them back!&lt;br&gt;..Footpuffs - &amp;quot;                                    &amp;quot;&lt;br&gt;..fxFoliageReplicator&lt;br&gt;..fxShapeReplicator&lt;br&gt;..Uncommented specular highlight in the water shader&lt;br&gt;..Rigidbody Physics objects&lt;br&gt;..some other stuff i've forgotten about</description>
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		<dc:date>2006-10-30T23:53:14+00:00</dc:date>
		<dc:creator>Sean Tiffany</dc:creator>
		<title>Learning/Enjoying TGE..</title>
		<link>http://www.garagegames.com/blogs/29156/11509</link>
		<description>Hi,&lt;br&gt;&lt;br&gt; This is my first blog entry. I've been around TGE for years now but i haven't had the time to really get comfortable with it. I also picked up TSE ( TGEA? ) and have been enjoying creating simple scenes with both. Racing games are what i am most interested in creating.  I am currently working on a 4x2 truck dirt racing game. I whipped up this mission in about 30min using prefab art and I am quite impressed with the results!&lt;br&gt;&lt;br&gt;&lt;img src='http://www.wickedrush.com/pictures/snap10.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://www.wickedrush.com/pictures/snap11.jpg'  alt=&quot;&quot;&gt;&lt;br&gt;&lt;img src='http://www.wickedrush.com/pictures/snap12.jpg'  alt=&quot;&quot;&gt;</description>
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