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		<title>Blog for John Weddington II at GarageGames.com</title>
		<description>Blog feeds for Gamers and Developers in the GarageGames community.</description>
		<link>http://www.garagegames.com/</link>
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		<dc:date>2008-11-22T06:32:11+00:00</dc:date>
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		<dc:date>2004-09-05T09:56:33+00:00</dc:date>
		<dc:creator>John Weddington II</dc:creator>
		<title>Sunday Sep 5 9:56</title>
		<link>http://www.garagegames.com/blogs/15855/6366</link>
		<description>after a few months of trying different things, i've decided to stick with what i do best. Design, concept, and research. Thusly, i plan to pull together a &amp;quot;Design Group&amp;quot; Rather than a small game developer.&lt;br /&gt;&lt;br /&gt;after a few months of trying different things, i've decided to stick with what i do best. Design, concept, and research. Thusly, i plan to pull together a &amp;quot;Design Group&amp;quot; Rather than a small game developer.&lt;br&gt;&lt;br&gt;With the fact that i have trouble maintaining a working skill level in programming; in any language with the exception of BASIC. So i have decided to be solely a designer and researcher. I have a few friends in both programing and artistic skill levels and have worked with me in my current project(s). And so, i will welcome any of those that wish to help me in being part of a design group. and notice that as a design group, that if you need a designer/researcher/artist. Then I (possibley and hopefully, we) can help.</description>
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		<dc:date>2003-11-22T18:37:06+00:00</dc:date>
		<dc:creator>John Weddington II</dc:creator>
		<title>Saturday Nov 22 18:37</title>
		<link>http://www.garagegames.com/blogs/15855/4844</link>
		<description>Right now i have one writer/designer that is willing to work with me. looking for a standard programmer, two or more hopefully, and at least one each of artist and level designers.&lt;br /&gt;&lt;br /&gt;to build up the group and pull together at least one finished product. the whole while gathering freeware/shareware resources for the beginner and cheap-bastards game design and development.</description>
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		<dc:date>2003-03-17T03:22:43+00:00</dc:date>
		<dc:creator>John Weddington II</dc:creator>
		<title>Monday Mar 17 3:22</title>
		<link>http://www.garagegames.com/blogs/15855/4024</link>
		<description>a very simple RPG for my little brothers. something that is easy to understand and even easier to play. my little brothers are very young, and i think they'd enjoy a game just for them.&lt;br /&gt;&lt;br /&gt;i plan to call it Nano, for it's simplisity. instead of straight numbers it would be just a set of 'orbs' to determine the general stats of the characters. and cards to play the game it'self.</description>
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		<dc:date>2003-01-27T23:14:20+00:00</dc:date>
		<dc:creator>John Weddington II</dc:creator>
		<title>Monday Jan 27 23:14</title>
		<link>http://www.garagegames.com/blogs/15855/3814</link>
		<description>in order to fully understand game play mechanics i've decided to to start by fooling around with old school rpg's and make a few of my own. i'm working on two currently. One of which is a d20 varaint based on the basic Wizards of the coast system. As forthe other, it's a very simple , minalistic system that is all origanal.&lt;br /&gt;&lt;br /&gt;in a few days , or at least by next month, i should have a general set of rules for my minimalist system. after that i plan on creating a small sample campaign to go with it. after which, i plan on playing through email to test it, myself as the DM.&lt;br&gt;**Update:3-16-03&amp;gt;&lt;br&gt;i've gotten the character generation, and general rule set, although not very detailed, it's coming along. but i'll have to delay the play testing a large amount. i was over opitimistic in that regard. i have a few more ideas that i will post later on.</description>
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