
You're an experienced coder with strong skills and you're ready for game-making technology that lets you make truly stunning games. You've seen dramatic visuals applied to games and you've been waiting for the opportunity to use those same effects to make the next big game everyone wants to play.
TGEA is not a beginner's engine. You need to have a solid foundation for scripting, editing, physics, networking, animation, and debugging if you want to finish the game idea that's been stirring at the back of your mind for the last two years. But if you're willing to take the time to get into this engine, Torque can propel your talent to new heights.
"Gears of Torque" by Playlore Studios
"Gears of War" is owned by Epic Games Inc. and developed on the Unreal Game Engine 3
GarageGames has no affiliation with Epic Games Inc. or the Gears of War franchise.
TGEA shares many of TGE's greatest strengths like TorqueNet, GeoTerrain, Torque Lighting System, and Puppeteer Mesh Animation. Want eye-catching water, jaw-dropping reflection and refraction effects, or the ability to quickly compose complex scenes with huge numbers of polygons? This engine empowers you to do it all.
When you license Torque Game Engine Advanced, you get the full access to source code and complete documentation. You'll also join the more than 100,000 strong GarageGames development community. Our community of Torque developers is generous in sharing solutions, tools, and experience working with Torque products. You need only post in the forums for help with any issue. Like all our Torque licenses, with TGEA you pay no royalties to GarageGames, ever.
Need more info? Check out the full list of features for the fine print or try out some games made with TGEA.
Hear what the TGEA community has to say about the latest release:
Black Skull Studios
If you don't like to follow the crowd, see for yourself what TGEA can do. Check out the many demos and tutorials on TGEA for more.
When you're ready to take the plunge, go the online store and purchase Torque Game Engine Advanced. We'll be waiting to see your game soon.
What's New?
Find out more about TGEA 1.7 by reading Matt Fairfax's blog posts

- January 18th, 2008: Big Update to TGEA on the Way!
- March 18th, 2008: Torque Game Engine Advanced Open Beta
- March 28th, 2008: Torque Game Engine Advanced Open Beta 2
- April 4th, 2008: TGEA 1.7 is Officially Released!
You can also check video demonstrations and tutorials on our GarageGames Vimeo channel:















