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Multiplayer Gaming and Engine Coding
GG Press
Multiplayer Gaming and Engine Coding for the Torque Game Engine shows game programmers how to get the most out of the Torque Game Engine (TGE).
Multiplayer Gaming and Engine Coding for the Torque Game Engine shows game programmers how to get the most out of the Torque Game Engine (TGE). This book allows people to make multiplayer games with TGE and also tells them how to improve their games by modifying the engine source code itself. After reading this book and completing the exercises on the accompanying CD, game programmers will be well prepared to make their own complex, exciting games using the Torque Game Engine.
Features:Step-by-step examples demonstrate how to use the engine to its full potential.
Detailed system descriptions clearly explain how Torque and other game engine work.
Full Torque Game Engine demo included on the CD offers all you need to get started making games on your own.
In-depth references provide quick look-ups for engine classes, subsystems, and script functions.
Lesson kit included on CD allows you to learn at your own pace.
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Table of Contents
Preface
Part 1: Introduction
Introduction
Part 2: Multiplayer Games
Torque Multiplayer Games Primer
Game Connections
Servers
Communications
Game Phases and Organization
Part 3: Advanced Scripting
Artificial Intelligence
Collision Detection and Response
Containers and Ray Casting
Part 4: Engine Coding
Introduction to Engine Coding
Creating and Using New Game Classes
Part 5: Debugging
It's Broken! Debugging Torque
It's Slow! Performance Profiling
I'm Stuck! Getting Help
Index
Shipping - Shipping can take anywhere from 5 - 7 business days depending on your location.
Table of Contents
Part 1: Introduction
Part 2: Multiplayer Games
Part 3: Advanced Scripting
Part 4: Engine Coding
Part 5: Debugging