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Medieval Characters 4
Even So
Four complete characters ready to use. Each has his own individuality and spirit. This pack contains four fully rigged character models, textures, and animations for everyone. Also includes a sword with two textures.
Product OverviewFour complete characters ready to use. Each has his own individuality and spirit. This pack contains four fully rigged character models, textures, and animations for everyone. Also includes a sword with two textures.
The source is included and the models are set up so that adding your own custom animations is extremely easy. It contains only 12 controllers.
Characters models have about 1500 polys each.
Textures size: body-512x512, head-256x256.
All animations are made so that the character can hold a sword, knife, stick, and crossbows or just go empty-handed.
4 Fully Rigged Character Models
1 Scene Includes:
- Game Ready Character Model
- Sword Model Prototype
- Crossbow Model Prototype
- .DTS
- .MAX (3DSMax 6.0 or higher)
- Arm1.png (512x512)
- Arm1v2.png (512x512)
- texturh.png (256x256) (for 1st Character)
- Arm2.png (512x512)
- Arm2v2.png (512x512)
- texturh.png (256x256) (for 2nd Character)
- Arm3.png (512x512)
- texturh.png (256x256) (for 3rd Character)
- Arm4.png (512x512)
- texturh.png (256x256) (for 4th Character)
- sword.png (128x512)
- sword_v2.png (128x512)
- Arm1 (1284 tris)
- Arm2 (1511 tris)
- Arm3 (1474 tris)
- Arm4 (1321 tris)
- Sword (82 tris)
- root
- walk forward
- run forward
- run back
- run left
- run right
- jump
- jump in place
- fall
- land
- death
- review head left-right (blend)
- review head up and down (blend)
- sword attack 1
- sword attack 2
To unpack Pack:
Windows 98/SE/ME/2000/XP/Vista
To put Pack (as is) into a game:
Torque Game Engine (or even one of the demos will do)
To edit Pack:
3dsmax 6 or later
Exporters for 3dsmax (max2dtsExporter.dle).
Windows 98/SE/ME/2000/XP/Vista
To put Pack (as is) into a game:
Torque Game Engine (or even one of the demos will do)
To edit Pack:
3dsmax 6 or later
Exporters for 3dsmax (max2dtsExporter.dle).



