
Looking to put your game on a console? Whether your console of choice is the Xbox 360, Nintendo Wii, or even the iPhone, GarageGames has the engine for you.
Those looking to publish on the Xbox 360 have two options, which vary based on budget and experience. For the Indie, Torque X is a fully-featured game engine that works with Microsoft's XNA Game Studio to create games in C# on Windows that can be played on a retail Xbox 360 using their Creator's Club account. For the approved Microsoft Xbox 360 developer, Torque 360 offers a proven path for Commercial XBLA and disc-based games.
Torque for Wii offers several licensing options to the approved Nintendo developer. Whether your target is the store shelves or a WiiWare title, the optimized Torque for Wii features will help you succeed.
And finally, the newest addition to the console lineup, iTorque is currently available to Commercial TGE and TGB users. An Indie version is in the works and will be available soon.