Aste Environments

GarageGames Studios
Versions:

Get both of massive environment pack based on the popular WarZone demo. Includes all source art and documentation.
So you're building a game with the Torque Game Engine and you're finding you're spending too much time creating simple placeholder art that looks more like a squished block than an impressive building. Is there any help for you and your game? The answer is YES! This environment content pack includes 44 objects, 34 Particle Effects, and 6 Unique Environments w/ Audio spanning 172 textures, fully textured and fully prepared for the Torque Game Engine, offering quick dimension and realism to any game environment.


So what is a content pack? A content pack is a collection of professional quality art assets that you can use in games being made with the Torque Game Engine. Not only do you get all the models, textures and environments prepared specifically for drag and drop into the Torque Game Engine, but you also get the source code so you can go into your favorite .map editor or 3D modeling program and customize objects in this content pack. With both the source code/art and the prepackaged and ready-made objects, content packs make great teaching and learning tools for game developers wanted to understanding more about art and the art pipeline.

These shapes, effects, and environments are available for a fraction of the cost they would take to create on your own. Contracting a professional to create this content would cost at least $5000, but these shapes can be had for mere pennies per shape.


Quicktime .MOV (15 MB)
Windows Media .WMV (16 MB)


Includes Torque Objects of all kinds, shapes and sizes.




The Environment Pack Volume #2 includes 44 objects, 34 Particle Effects, and 6 Unique Environments w/ Audio spanning 172 textures. All source art is included and the environment effects are fully documented to make your life easier to try to bringing these effects into your game.

Here are some compelling reasons to purchase content packs:

  • You can experiment with a set of "widgets" that are beyond what is included in the Torque Demo Application.
  • You can quickly prototype your idea, solving the "chicken and egg" problem of needing to
    attract team members in order to build a product that is good enough to "attract team members."
  • It gives developers access to commonly used items for a reasonable cost.
  • It frees artists up to make game specific content, rather than spend time making
    commonly used items.
  • The content pack has to go through a rigorous approval process designed by Garage Games so they are guaranteed to work, and they are of the highest quality.
  • The cost of the shape is reasonable considering how much time you would have to spend to create the shape and/or contract the shape out to an artist.
  • These shapes have been expertly tuned to work with the Torque Game Engine




Save money buy the Volume #2 Combo Pack!.


Includes both the Buildings Pack #2 & Environment Pack #2!

Also check out these other exciting products in this content pack family:


Quicktime .MOV (15 MB)
Windows Media .WMV (16 MB)

Screenshots taken using all the packs in combination in TGE 1.4 & Synapse Gaming's Lighting Pack 1.3.5
-Torque Game Engine SDK to use precompiled Torque files
-Valid .MAP editor to use and open source map files.
-Valid .JPEG & .PNG editor to use and open source art files.
-Valid 3D Modeller application capable of importing .3DS, .OBJ, or .MAX files for DTS shape source.
-Windows 98/SE/ME/2000/XP is required to unpack the files.