Angel Pack

3DGDA.com
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We are glad to present you an awe inspiring angel, fully next-gen character with all maps needed.

Angel Pack

We are glad to present you an awe inspiring angel, fully next-gen character with all maps needed.

Tris count: 4750
Tex. size: 1024*1024

Fully next-gen character with all maps needed.
25 animations including such NPC s sit, sit down, stand up, sleep and Main hero ones - sword attack, sword drawing, no weapons attack. And some angel-only like flight, flight root.


1 Character Model MESH
Includes character model with UV-mapping as presented in:

  • .MA (Maya 7.0 or higher)
  • .MAX (3DSMax 8.0 or higher)
  • .FBX
  • .OBJ
  • .3DS

  • COMMERCIAL ONLY
  • Ready Character Model
  • Sword Model
  • Character Rig

  • Presented in Formats:
  • .MAX (3DSMax 8.0 or higher)
Textures
  • Color textures for different mesh parts in .PNG
  • Normal-map textures for different mesh parts in .PNG
  • Specular textures for different mesh parts in .PNG

  • COMMERCIAL ONLY
    Sources in PSD format for:
  • Colors
  • Normal-Maps
  • Specular
Animations (25)
  • Attack (hand attack)
  • Death
  • Sword Drawing
  • Fall
  • Flight
  • Jump_place
  • Land
  • Offensive_Attack (sword attack)
  • Offensive_root
  • Root
  • Root_Flight
  • Run
  • Run_left and Run_right
  • Sheathe
  • Side
  • Sit
  • Sit_Root
  • Sleep
  • Standup
  • Talk
  • Walk
  • Walk_back
  • Walk_left and Walk_right
Config Files (for TGE)

To unpack this pack:
* Windows 98/SE/ME/2000/XP

To put angel pack (as is) into a game:
* Torque Game Engine
Copy tge_ready/* files in standard TGE(FPS kit, for example)

To edit angel pack:
* 3dsmax 8 or later
* Exporters for 3dsmax, Maya