Faust Logic: AFX:SpellPack1
Attention:
SpellPack1 is now compatible with both the TGE and TGEA versions of AFX. You only need one license of SpellPack1 to use it with AFX:CoreTech/TGE and AFX:CoreTech/TGEA.
Expand on AFX:CoreTech/TGE and AFX:CoreTech/TGEA with this polished suite of spells and visual effects.
Included in this spell pack are 8 unique spells:
- * Flamebroil (combat, fire)
- * Spirit of Roach (buff)
- * Mapleleaf Frag (combat, nature)
- * Cantrip and Fall (knockdown)
- * Summon Feckless Moth (summoning)
- * Thor's Hammer (area effect)
- * Arcane in the Membrane (buff)
- * Insectoplasm (combat, summoning)
- * 2 Selectron styles
- * Plus 2 extra experimental, novelty spells
Head over to the Official AFX website to see the different spells and effects in action.
Or you can get SpellPack1 in combination with AFX:CoreTech/TGE or AFX:CoreTech/TGEA for a reduced price by purchasing one of these combo packs:
Be on the lookout for more spell packs in the future.
Features
Included in this spell pack are 8 unique spells:
- * Flamebroil (combat, fire)
- * Spirit of Roach (buff)
- * Mapleleaf Frag (combat, nature)
- * Cantrip and Fall (knockdown)
- * Summon Feckless Moth (summoning)
- * Thor's Hammer (area effect)
- * Arcane in the Membrane (buff)
- * Insectoplasm (combat, summoning)
- * 2 Selectron styles
- * Plus 2 extra experimental, novelty spells
Standard AFX Features
Scripted Effects Engine
Choreograph the timing and placement of many different effect types using a consistent scripting mechanism. Building block effects include: explosions, particle emitters, sound effects, animated models, character animations, dynamic lights, script events, zodiac ground decals, camera shakes, damage and healing, and physical zones.
Spellcasting Effects
Represent a varied assortment of magic spells: quick instants, elaborate conjurings, long-lasting buffs and de-buffs, damage over time, area effects, guided projectiles, creature summonings, resurrections, teleportations, and even flying.
Selectrons
Highlight targets and object selections with style. AFX Selectrons are designed specifically for crafting dynamic special effects for selection highlights and with the same repertoire of client effects used for magic spells, the design possibilities are enormous.
Constraint System
Independently constrain the position and orientation of any effect to other scene objects such as a spellcaster, a target, a projectile, or the camera. Attach effects to animated object nodes, such as a character's hand or foot. Create complex tracking effects using constraint history. Aim effects at the camera or other objects. You can even constrain effects to other effects.
Ready-made Effects
Get a head start on your magic spell and other effects with a varied set of pre-built example spells. A number of sample effects are included with the core product, with additional spell effects available in the content expansion, SpellPack1. These are complete implementations of showcase spells (with audio), covering a range of spell types typically found in RPG and other MMO games. Nearly all of the sample effects are compatible with both TGE and TGEA while their lighting and materials are carefully tuned for each engine.
Documentation
AFX documentation is packed with over 160 pages through 4 different documents: User Guide, Reference Guide, Spell and Demo Guide and a Merge Guide. All documents have been updated for AFX 1.1 and include additional material on TGEA topics.
System Requirements
Windows
Windows 98/SE/ME/2000/XP
Pentium II 500, 128 MB RAM
OpenGL or DirectX Compatible 3D Graphics Accelerator, DirectX compatible Soundcard
Supported Compilers: Microsoft VC++ 7.0 and above. Others with community support.
Requires AFX: CoreTech Pack for Windows
MAC OS-X
G3 +, 64 MB RAM
OpenGL Compatible 3D Graphics Accelerator
Supported Compilers: Project Builder (OS-X only)
Requires AFX: CoreTech Pack for Mac
About Faust Logic
![]() | Faust Logic Faust Logic develops middleware and games for the independent games industry. We specialize in 3D graphics and programming, and bring innovation to all aspects of our production process: concepts, visuals, technology, and marketing. |
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