BraveTree: Car Pack Pro

BraveTree Productions is proud to announce the release of the Car Pack Pro, the next in the line of Torque powered content packs. This shape is a fully functioning Torque wheeled vehicle with a complete suspension setup, working brake lights using IFLs, environmental mapping on the car body, and the scripts that make it all work. BraveTree Content Packs contain shapes designed specifically to work with the Torque engine and are produced by experienced game developers who have shipped several products with this technology prior to it becoming the Torque Game Engine.
Here are some compelling reasons to purchase content packs:
- You can experiment with a set of "widgets" that are beyond what is included in the Torque Demo Application.
- You can quickly prototype your idea, solving the "chicken and egg" problem of needing to attract team members in order to build a product that is good enough to "attract team members."
- It gives developers access to commonly used items for a reasonable cost.
- It frees artists up to make game specific content, rather than spend time making commonly used items.
- The developers who have created the shapes have experience with real time games, they are guaranteed to work, and they are of the highest quality.
- The cost of the shape is reasonable considering how much time you would have to spend to create the shape and/or contract the shape out to an artist.
- These shapes have been expertly tuned to work with the Torque Game Engine.
This pack joins the other BraveTree vehicle Pro Packs as a perfect learning tool to build vehicles that work in the torque engine. At only 19.95 you can use it as a base shape to form a multitude of automobile creations. The car contains mount nodes for passengers, drivers, and headlights. It is our intent that people share the knowledge they may gain from examining these shapes and give it back to the community. We ask that you not pirate these shapes and textures or redistribute them. We encourage the creation of new textures to be distributed or sold to the community at the discretion of the texture creator.

Features
These files have been tested with TGE build 1.3
Car Pack:
3DSMax ver. 4.0 files: car_max4.max, wheel_max4.max
3DSMax ver. 5.0 files: car_max5.max, wheel_max5.max
3ds files: car.3DS, wheel.3DS
Milkshape files: car.ms3d, wheel.ms3d
Maya ver. 5 files: car.ma, wheel.ma
Blender files: car.blend, wheel.blend
Lightwave files:carcollisionmesh.lwo, carloscollisionmesh.lwo, carmesh100.lwo, carmesh15.lwo, carmesh2.lwo, carmesh40.lwo, carmesh80.lwo, tire100.lwo, tire2.lwo, tire50.lwo, tirecollisionmesh.lwo. car.lws, wheel.lws
DTS Shape files: car.dts, wheel.dts
Documentation: readme_car.txt
Textures: carskin.png 512x512, brakelight01.jpg 64x64,brakelight02.jpg 64x64, dustparticle.png 32x32, glass.png 128x64, wheel.jpg 256x256
Scripts: barkelight.ifl, player.cs, car.cs, car.cfg
Texture Template: car_template.jpg 512x312
Ramp Shape: ramp.dif,ramp.jpg, ramp.map
System Requirements
Torque Game Engine SDK.
Windows 98/SE/ME/2000/XP is required to unpack the files.
About BraveTree Productions, LLC
![]() | BraveTree Productions, LLC BraveTree Productions formed in 2001 from a shared passion for the creative process. With over 25 years of combined experience and 20 titles to our credit, we have the skills to turn ideas into shippable software. The team has expertise in all phases of game development, including project planning, art production, and game engine design. We are committed to producing high quality product and forming long term client relationships. We are dedicated to creating an immersive experience for the audience while using effective processes to develop games and content on time and on budget. We are raising the profession of game development to a science. |
Community Reviews and Discussion
Customer review from Sage, Jan 28, 2006 at 19:36 GMT 
"I'm using Torque 1.4 and I was able to follow the readme file and drive around within five minutes.
My purpose in buying the pack was to see how vehicles were set up in Blender though, and I'm a little dissapointed. There are no nodes in the file and the material for the body doesn't seem to be referencing the carskin texture correctly."
Read all ReviewsMy purpose in buying the pack was to see how vehicles were set up in Blender though, and I'm a little dissapointed. There are no nodes in the file and the material for the body doesn't seem to be referencing the carskin texture correctly."
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Product Support
In order to provide the best possible support and in keeping with the indie gaming culture, support for your product is provided by the actual developer that created it. GarageGames provides the tools, such as the forums and bug tracking systems to assist the developer in processing your support requests.
If you are having problems with this product please contact BraveTree Productions, LLC directly via this support mail system. Submit a Support Request




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