2008 InstantAction Game Developer Contest
2008 InstantAction Game Developer Contest
| Submitted: | Dylan Romero |
|---|---|
| Posted: | Dec 06, 2007 |
| Synopsis: | Win a publishing contract from GarageGames and be among the first to get your game on InstantAction, a next generation online platform. |
| Keywords: | instantaction instant action contest |
Article
Win a publishing contract from GarageGames and be among the first to get your game on a next generation online platform![]() Independent game developers, this is your chance to turn your dream game into reality by winning a publishing contract for the InstantAction game platform. The winning entry will join games made by other well-known industry heavyweights. Finalists will be announced at the Game Developers Conference in San Francisco, with the winner being announced shortly thereafter. InstantAction is all about bringing fun, top-tier games to the already large and growing audience of online gamers. We're looking for submissions that are innovative and eye-catching, but more importantly, easy to pick up and enjoy immediately. Another main focus of InstantAction is community. As such, all submissions are required to be multiplayer games or include an extensive multiplayer component. More details and prize categories will be announced soon. Questions? Respond in the comments sections and we'll answer as soon as we can, or send questions to ContestQuestions@garagegames.com. Send all submissions to GameDevContest08@GarageGames.com. Read below for contest details, including terms, conditions, and prizes. Terms & Conditions:1) Submission Deadline: All entries must be submitted by February 10, 2008 to the following email address: gamedevcontest08@garagegames.com. 2) All entries must include at minimum a playable demo to be considered. 3) All entries must be multiplayer, or include an extensive multiplayer component. 4) All entries must be playable on Windows XP or Vista. 5) Contestants are free to use the technology of their choice for the creation of their game. 6) Entries may include games in progress or previously completed games. 7) Entries must be submitted in .zip or similar file types. 8) Entries must come with a short description of the game, including "How to Play" instructions. Prizes:Grand Prize - An InstantAction.com publishing contract. Other Prizes - To be announced soon! Prizes will include hardware and software from some of the tech industry's top brands. Stay tuned to GarageGames or the InstantAction Blog for updates on new prize categories in the coming days. **Click here for full Official Rules** |
Submit your own resources!| Bill Vee (Dec 07, 2007 at 01:12 GMT) |
| John Adams (Dec 07, 2007 at 05:34 GMT) |
"All entries must be submitted by February 10, 2008"
The Official rules state that...
"All entries must be received by IA by February 8, 2007 at 5:00:00 PST"
You might want to change the typo.
John
Edited on Dec 07, 2007 15:14 GMT
| DALO (Dec 07, 2007 at 22:44 GMT) |
| James Laker (BurNinG) (Dec 08, 2007 at 13:13 GMT) |
| sky_lark (Dec 11, 2007 at 00:52 GMT) |
Shucks, there goes my chance at learning how to create a game, creating one, and submitting it in a few months.
Give some slack for the mac users. :D
| Shon Gale (Dec 19, 2007 at 17:54 GMT) |
How do we find out the technical info about what is required to put a game on the site? What are going to be the technical requirements? Is it open to all developers or only the ones who win a contest? Will we be able to attach our own servers into the InstantAction world or what? We have many questions and so far not many answers. Information other than hype seems to be hard to come by! We need some specs to be published, such as: how many levels can we have? How big can the level be, etc. Can we use AI NPC's along with the multi-player? If this is the wrong place to ask these questions then please direct me to where to ask.
Thanks
You must be a member and be logged in to either append comments or rate this resource.


