Torque Shader EngineTorque Shader Engine Documentation
CVS Revision Label 0.1.x

Chapter 6. Water

Table of Contents

Setting the water transform
The Grid
Wave Data
Reflections
Fog
Surface Materials
Miscellaneous

This chapter is an overview of how WaterBlocks work.

Setting the water transform

Unlike many of the other water parameters, the position, rotation, scale, and gridSize can all be changed and updated while in the editor without the need for reloading the mission to see the results. Moving and rotating a WaterBlock is done in the same way as any other object. The scale and gridSize control the size.