Torque Game Engine Documentation
Version 1.3.x
Part V. Modeling Tools
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Modeling Tools
Table of Contents
7. Exporting Shapes from Maya: Maya2DTS
What is DTS?
Introduction to Maya2DTS
Getting Started
Maya2DTS Basics
Collision Objects
Materials and Textures
Sequence Nodes
Character Basics
8. Exporting Shapes from 3D Studio Max: Max2DTS
What is DTS?
Introduction to the Max2DTS Exporter
Simple Shape Tutorial
Exporting Characters
Animation Setup
Additional DTS Exporter Features Reference
Vehicles
Troubleshooting Common Problems
9. Exporting Interiors using QuArK
Why do we use .DIF?
Setting up Quark
Texture Add-ons
Starting a new map
Exporting a DIF file from QuArK
QuArK FAQ and Troubleshooting
Additional Quark Reference