Torque Game Engine DocumentationVersion 1.3.x |
map2dif [-v] [-p] [-s] [-l] [-h] [-g] [-e] [-n] [-o outputDirectory] [-t textureDirectory] file.map
| -v Print program version information |
| -p Include a preview bitmap in the interior file |
| -d Process only the detail specified on the command line |
| -l Process as a low detail shape (implies -d) |
| -h Process for final build (exhaustive BSP search) |
| -g Generate navigation graph info |
| -e Do extrusion test |
| -n Noisy error/statistic reporting |
| -s Don't search for textures in parent dir. |
| -q <1,2> Parse Quake map file, version 1 or 2 |
| -o dir Directory in which to place the .dif file |
| -t dir Location of textures |
| file.map The map file being converted |