Torque Game EngineTorque Game Engine Documentation
Version 1.3.x

Usage

map2dif [-v] [-p] [-s] [-l] [-h] [-g] [-e] [-n] [-o outputDirectory] [-t textureDirectory] file.map

-v Print program version information
-p Include a preview bitmap in the interior file
-d Process only the detail specified on the command line
-l Process as a low detail shape (implies -d)
-h Process for final build (exhaustive BSP search)
-g Generate navigation graph info
-e Do extrusion test
-n Noisy error/statistic reporting
-s Don't search for textures in parent dir.
-q <1,2> Parse Quake map file, version 1 or 2
-o dir Directory in which to place the .dif file
-t dir Location of textures
file.map The map file being converted