Torque Game Engine Documentation
Version 1.3.x
Part VI. Appendix
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Appendix
Table of Contents
A. Contributing code to the Torque Game Engine
Overview
Types of Patches
Contribution Copyright Agreement
General Guidelines
Building the Patch
Submitting the Patch
Patch Rejection
B. Setting Up the Torque Game Engine
Overview
Setting up Torque on Windows
Setting up the Torque SDK on Mac OSX
Setting up the Torque SDK on Linux
Using the Torque Demo Application
Summary
C. Torque Console Commands and Functions
Terms
Reserved Key Words
Script Operators
Commands and Functions
D. Torque Datablocks
SimDataBlock
GameBaseData
ShapeBaseData
PlayerData
ItemData
MissionMarkerData, CameraData, PathCameraData, and StaticShapeData
VehicleData
FlyingVehicleData
HoverVehicleData
WheeledVehicleData
TriggerData
ProjectileData
DebrisData
SplashData
LightningData
PrecipitationData
ExplosionData
ParticleEmitterNodeData and ParticleEmitterData
ParticleData
WheeledVehicleTire and WheeledVehicleSpring
Summary And Thanks
E. The Map2Dif Utility
Download Map2Dif
Usage
Description
Torque Directories
Tribes 2
Special Textures
Lighting
Detail Levels
Map Entities