Torque Game Engine DocumentationVersion 1.3.x |
The following console commands and functions are listed in order as viewed in the output from ConsoleDoc.
OpenAlInitDriver
( | void); |
Used to initialize the sound driver. Returns a numeric value.
OpenAlShutdownDriver
( | void); |
Used to disable the sound driver. No return value
OpenAlRegisterExtensions
( | void); |
This function does not have a function body or any other associated engine or script code. No return value.
alGetString
( | Alenum | enum
); |
Used to return the string representing the specified ALenum passed. Returns a string value.
alxCreateSource
( | AudioProfile | profile [ , |
| int | x , | |
| int | y , | |
| int | z ]
); |
alxCreateSource
( | AudioDescription | description , |
| string | filename [ , | |
| int | x , | |
| int | y , | |
| int | z ]
); |
Creates and validates the Audio source (sound file) and readies it to be played. Returns a numeric value.
alxSourcef
( | AudioHandle | handle , |
| Alenum | enum , | |
| float | value
); |
Used to set the value of the Alenum for the specified handle. No return value.
alxSource3f
( | AudioHandle | handle , |
| Alenum | enum , | |
| { string | xyz , | |
| int | x , | |
| int | y , | |
| int | z }
); |
Used to set the value of the Alenum for the specified handle. No return value.