torque Torque Game Engine Documentation
CVS Revision Label 1.3.x

typesPPC.h File Reference


Data Structures

struct  FileTime
 Platform dependent file date-time structure. More...

Defines

#define NULL   0
#define PLATFORM_BIG_ENDIAN
#define FN_CDECL
#define __EQUAL_CONST_F   F32(0.000001)

Typedefs

typedef signed char S8
typedef unsigned char U8
typedef signed short S16
typedef unsigned short U16
typedef signed int S32
typedef unsigned int U32
typedef signed long long S64
typedef unsigned long long U64
typedef float F32
typedef double F64
typedef unsigned long dsize_t
typedef const char * StringTableEntry

Variables

static const F32 Float_One = F32(1.0)
static const F32 Float_Half = F32(0.5)
static const F32 Float_Zero = F32(0.0)
static const F32 Float_Pi = F32(3.14159265358979323846)
static const F32 Float_2Pi = F32(2.0 * 3.14159265358979323846)
static const S8 S8_MIN = S8(-128)
static const S8 S8_MAX = S8(127)
static const U8 U8_MAX = U8(255)
static const S16 S16_MIN = S16(-32768)
static const S16 S16_MAX = S16(32767)
static const U16 U16_MAX = U16(65535)
static const S32 S32_MIN = S32(-2147483647 - 1)
static const S32 S32_MAX = S32(2147483647)
static const U32 U32_MAX = U32(0xffffffff)
static const F32 F32_MAX = F32(3.402823466e+38F)
static const F32 F32_MIN = F32(1.175494351e-38F)


Define Documentation

#define NULL   0
 

#define PLATFORM_BIG_ENDIAN
 

#define FN_CDECL
 

#define __EQUAL_CONST_F   F32(0.000001)
 


Typedef Documentation

typedef signed char S8
 

typedef unsigned char U8
 

typedef signed short S16
 

typedef unsigned short U16
 

typedef signed int S32
 

typedef unsigned int U32
 

typedef signed long long S64
 

typedef unsigned long long U64
 

typedef float F32
 

typedef double F64
 

typedef unsigned long dsize_t
 

typedef const char* StringTableEntry
 


Variable Documentation

const F32 Float_One = F32(1.0) [static]
 

const F32 Float_Half = F32(0.5) [static]
 

const F32 Float_Zero = F32(0.0) [static]
 

const F32 Float_Pi = F32(3.14159265358979323846) [static]
 

const F32 Float_2Pi = F32(2.0 * 3.14159265358979323846) [static]
 

const S8 S8_MIN = S8(-128) [static]
 

const S8 S8_MAX = S8(127) [static]
 

const U8 U8_MAX = U8(255) [static]
 

const S16 S16_MIN = S16(-32768) [static]
 

const S16 S16_MAX = S16(32767) [static]
 

const U16 U16_MAX = U16(65535) [static]
 

const S32 S32_MIN = S32(-2147483647 - 1) [static]
 

const S32 S32_MAX = S32(2147483647) [static]
 

const U32 U32_MAX = U32(0xffffffff) [static]
 

const F32 F32_MAX = F32(3.402823466e+38F) [static]
 

const F32 F32_MIN = F32(1.175494351e-38F) [static]
 




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