torque Torque Game Engine Documentation
CVS Revision Label 1.3.x

CompilerStringTable Struct Reference

#include <compiler.h>


Public Member Functions

U32 add (const char *str, bool caseSens=true, bool tag=false)
U32 addIntString (U32 value)
U32 addFloatString (F64 value)
void reset ()
char * build ()
void write (Stream &st)

Data Fields

U32 totalLen
Entrylist
char buf [256]

Data Structures

struct  Entry


Member Function Documentation

U32 CompilerStringTable::add const char *  str,
bool  caseSens = true,
bool  tag = false
 

U32 CompilerStringTable::addIntString U32  value  ) 
 

U32 CompilerStringTable::addFloatString F64  value  ) 
 

void CompilerStringTable::reset  ) 
 

char* CompilerStringTable::build  ) 
 

void CompilerStringTable::write Stream st  ) 
 


Field Documentation

U32 CompilerStringTable::totalLen
 

Entry* CompilerStringTable::list
 

char CompilerStringTable::buf[256]
 




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