torque Torque Game Engine Documentation
CVS Revision Label 1.3.x

ActionMap::BreakEntry Struct Reference

#include <actionMap.h>


Data Fields

U32 deviceType
U32 deviceInst
U32 objInst
StringTableEntry consoleFunction
char * breakConsoleCommand
U32 flags
F32 deadZoneBegin
F32 deadZoneEnd
F32 scaleFactor


Field Documentation

U32 ActionMap::BreakEntry::deviceType
 

U32 ActionMap::BreakEntry::deviceInst
 

U32 ActionMap::BreakEntry::objInst
 

StringTableEntry ActionMap::BreakEntry::consoleFunction
 

char* ActionMap::BreakEntry::breakConsoleCommand
 

U32 ActionMap::BreakEntry::flags
 

F32 ActionMap::BreakEntry::deadZoneBegin
 

F32 ActionMap::BreakEntry::deadZoneEnd
 

F32 ActionMap::BreakEntry::scaleFactor
 




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