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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- u
: GLCoreFunc.h
- u1
: GLCoreFunc.h
- U16
: typesX86UNIX.h, typesWin32.h, typesPPC.h, typesLinux.h, types.h
- u16
: fluid.h
- U16_MAX
: typesX86UNIX.h, typesWin32.h, typesPPC.h, typesLinux.h, types.h
- u2
: GLCoreFunc.h
- u32
: fluid.h
- U32
: typesX86UNIX.h, typesWin32.h, typesPPC.h, typesLinux.h, types.h
- U32_MAX
: typesX86UNIX.h, typesWin32.h, typesPPC.h, typesLinux.h, types.h
- U32toSTE()
: compiler.h
- U64
: typesX86UNIX.h, typesWin32.h, typesPPC.h, typesLinux.h, types.visualc.h, types.gcc.h, types.codewarrior.h
- u8
: fluid.h
- U8
: typesX86UNIX.h, typesWin32.h, typesPPC.h, typesLinux.h, types.h
- U8_MAX
: typesX86UNIX.h, typesWin32.h, typesPPC.h, typesLinux.h, types.h
- un
: GLCoreFunc.h
- UNARY
: gram.h
- UNDEF_BEGIN
: GLWinExtFunc.h, GLExtFunc.h
- UNDEF_END
: GLWinExtFunc.h, GLExtFunc.h
- uni2str()
: platformMacCarb.h
- units
: GLCoreFunc.h
- UnknownDeviceType
: event.h
- UNSIGNED_SHORT_5_6_5
: platformGL.h
- UNSIGNED_SHORT_5_6_5_REV
: platformGL.h
- UNUSED_AVAILABLE
: objectTypes.h
- UNUSED_AVAILABLE2
: objectTypes.h
- UNUSED_AVAILABLE3
: objectTypes.h
- uorder
: GLCoreFunc.h
- upx
: GLUFunc.h
- upy
: GLUFunc.h
- upz
: GLUFunc.h
- ustride
: GLCoreFunc.h
- UUtils
: x86UNIXUtils.h
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