torque Torque Game Engine Documentation
CVS Revision Label 1.3.x

gBitmap.h File Reference

#include "platform/platform.h"
#include "core/resManager.h"
#include "core/color.h"

Functions

ResourceInstanceconstructBitmapBM8 (Stream &stream)
ResourceInstanceconstructBitmapBMP (Stream &stream)
ResourceInstanceconstructBitmapPNG (Stream &stream)
ResourceInstanceconstructBitmapJPEG (Stream &stream)
ResourceInstanceconstructBitmapGIF (Stream &stream)
ResourceInstanceconstructBitmapDBM (Stream &stream)
void bitmapExtrudeRGB_c (const void *srcMip, void *mip, U32 height, U32 width)

Variables

void(* bitmapExtrude5551 )(const void *srcMip, void *mip, U32 height, U32 width)
void(* bitmapExtrudeRGB )(const void *srcMip, void *mip, U32 height, U32 width)
void(* bitmapConvertRGB_to_5551 )(U8 *src, U32 pixels)
void(* bitmapExtrudePaletted )(const void *srcMip, void *mip, U32 height, U32 width)


Function Documentation

ResourceInstance* constructBitmapBM8 Stream stream  ) 
 

ResourceInstance* constructBitmapBMP Stream stream  ) 
 

ResourceInstance* constructBitmapPNG Stream stream  ) 
 

ResourceInstance* constructBitmapJPEG Stream stream  ) 
 

ResourceInstance* constructBitmapGIF Stream stream  ) 
 

ResourceInstance* constructBitmapDBM Stream stream  ) 
 

void bitmapExtrudeRGB_c const void srcMip,
void mip,
U32  height,
U32  width
 


Variable Documentation

void(* bitmapExtrude5551)(const void *srcMip, void *mip, U32 height, U32 width)
 

void(* bitmapExtrudeRGB)(const void *srcMip, void *mip, U32 height, U32 width)
 

void(* bitmapConvertRGB_to_5551)(U8 *src, U32 pixels)
 

void(* bitmapExtrudePaletted)(const void *srcMip, void *mip, U32 height, U32 width)
 




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