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- Capability
: Stream, File
- CollisionFaceFlags
: Vehicle
- CompressionMethod
: ZipDirFileHeader, ZipLocalFileHeader
- Constants
: TerrainFile, Sky, ScopeFrustum, NetStringTable, NetConnection, ConnectionStringTable, DInputDevice, InteriorResTrigger, InteriorInstance, Interior, WheeledVehicleData, TSStatic, ShapeBaseData, ShapeBaseImageData, PlayerData, PathCamera, GameConnection, SplashData, LightningData, Noise2D, MaterialList, GFont, GBitmap
- SceneObjectMasks
: SceneObject
- ShapeBaseMasks
: ShapeBase
- Side
: ShadowVolumeBSP::SVNode, PlaneF
- SortType
: SceneRenderImage
- Sounds
: PathedInteriorData, WheeledVehicleData, VehicleData, VehicleData::Body, HoverVehicleData, FlyingVehicleData, PlayerData
- SpawnSphereMasks
: SpawnSphere
- SpinState
: ShapeBaseImageData::StateData
- State
: ConnectedNotifyEvent, ShapeBase::Thread, PathCamera, TCPObject, TelnetDebugger, TelnetConsole
- Status
: Stream, File
- StatusFlags
: ServerInfo
- SubObjectKeys
: InteriorSubObject
- SurfaceFlags
: Interior
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