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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- X
: fluid::xyz
- x
: Quat16, EmitChunk, AllocatedTexture, TransformedQuakeVertex, QuakeFMTVertex, QuakeMTVertex, QuakeTVertex, QuakeVertex, QuatF, Point4F, Point3D, Point3F, Point2D, Point2F, Point3I, Point2I, PlayerData::ActionAnimationDef::Vector, Move
- X0
: fluid::block, fluid::node
- X1
: fluid::block, fluid::node
- x86UNIXPlatformState()
: x86UNIXPlatformState
- xfIndex
: ChunkEdge, ChunkCornerPoint
- xIncrement
: GFont::CharInfo
- xMax
: DepthSortList::PolyExtents
- XMessageBox()
: XMessageBox
- XMessageBoxButton()
: XMessageBoxButton
- xMin
: DepthSortList::PolyExtents
- xOffset
: GFont::CharInfo
- xOrigin
: GFont::CharInfo
- xPos
: MouseMoveEvent
- xVal
: Lightning::Strike
- xxx
: Auth2Certificate
- XYZ
: fluid::vertex
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