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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- t
: RayInfo, CollisionList
- t1
: TSVertex
- t2
: TSVertex
- T_Wrap
: TSMaterialList
- tabComplete()
: SimObject, Dictionary, Namespace
- tabCompleteStart
: StdConsole, WinConsole, MacConsole
- table
: NetStringTable, TCPObject, SimIdDictionary, AbstractClassRep::Field, EnumTable
- TableBitMask
: SimIdDictionary
- TableMask
: TCPObject
- TableSize
: TCPObject
- TabWidthInSpaces
: GFont
- tag
: DetailManager::DetailData, ConnectedReceiveEvent, ConnectedNotifyEvent, CompilerStringTable::Entry, TTagExprNode, TTagSetStmtNode, StrConstNode
- TagDictionary()
: TagDictionary
- tagFieldData()
: fxShapeReplicator::tagFieldData, fxFoliageReplicator::tagFieldData
- takeAway()
: TSIntegerSet
- target
: ShapeBase::MountedImage, ShapeBaseImageData::StateData::Transition
- targetedStrike
: Lightning::Strike
- targetGID
: Lightning::Strike
- TargetMask
: PathCamera
- targetMesh
: TSDecalMesh
- targetObject
: TSShapeInstance::DecalObjectInstance
- targetScale
: TSThread::TransitionData
- TCPObject()
: TCPObject
- TCPProtocol
: Net
- TelnetConsole()
: TelnetConsole
- TelnetDebugger()
: TelnetDebugger
- terminalVelocity
: DebrisData
- terminalZone
: Interior::IBSPNode
- Terraformer()
: Terraformer
- Terrain
: SceneObject::LightingInfo, SceneRenderImage
- TerrainAction()
: TerrainAction
- TerrainBlock
: TerrainBlock, TerrainConvex
- terrainBlockValid()
: TerrainEditor
- TerrainChunk()
: SceneLighting::PersistInfo::TerrainChunk
- TerrainChunkType
: SceneLighting::PersistInfo::PersistChunk
- TerrainConvex()
: TerrainConvex
- terrainData()
: Terraformer
- TerrainEditor()
: TerrainEditor
- TerrainFile()
: TerrainFile
- terrainFile()
: Terraformer
- terrainObjValid()
: MissionAreaEditor
- TerrainProxy()
: SceneLighting::TerrainProxy
- test()
: TSIntegerSet, BitVector, BitSet32
- testAll()
: TSIntegerSet
- testBit()
: BitStream
- testClippedPolyList
: CollisionTest
- testDepthSortList
: CollisionTest
- testEdge()
: ConvexFeature
- testExpr
: ConditionalExprNode, LoopStmtNode, IfStmtNode
- testExpression
: TelnetDebugger::Breakpoint
- testExtrudedPolyList
: CollisionTest
- testFlags()
: TSShape::Sequence
- TestLOS()
: fxSunLight, fxLight
- testObject()
: Trigger, PhysicalZone
- testPoint()
: ShadowVolumeBSP
- testPoly()
: ShadowVolumeBSP, ExtrudedPolyList
- testPolytope
: CollisionTest
- testPos
: CollisionTest
- testSquare()
: SceneLighting::TerrainProxy
- TestSquareLights()
: TerrainRender
- TestSquareVisibility()
: TerrainRender
- testStrict()
: BitSet32
- testVertex()
: ConvexFeature
- Tetrahedron
: Sphere
- tex
: LFlare
- texAllocated
: SquareStackNode, SquareStackNode2
- texCoord
: OutputPointSP_FC_VB, OutputPointFC_VB, OutputPoint
- texCoordIndex
: Raindrop
- texCoords
: Precipitation
- texFactor
: SplashData
- texFileName
: TextureObject, ChunkedTextureObject
- texGenIndex
: Interior::Surface
- texgenS
: TSDecalMesh
- texgenT
: TSDecalMesh
- texGLName
: TextureObject
- texHeight
: TextureObject
- texHeightCount
: ChunkedTextureObject
- texPnt
: LavaVertex
- texture
: DebrisData
- textureHandle
: DecalData, SplashData
- textureHandles
: ChunkedTextureObject
- textureIndex
: Interior::Surface
- textureKill()
: GameInterface, DemoGame
- textureMatrixPushed
: TSShapeInstance::RenderData
- textureName
: DecalData, SplashData, DebrisData
- textureResurrect()
: GameInterface, DemoGame
- textureSortKey
: SceneRenderImage
- texWidth
: TextureObject
- texWidthCount
: ChunkedTextureObject
- texWrap
: SplashData
- thetaMax
: ParticleEmitterData
- thetaMin
: ParticleEmitterData
- thisObject
: ExprEvalState
- Thread()
: Thread
- thread
: ShapeBase::Thread, Player::ArmAnimation, Player::ActionAnimation
- threadCount()
: TSShapeInstance
- ThreadDirty
: TSShapeInstance
- ThreadMask
: ShapeBase
- ThreadMaskN
: ShapeBase
- threads
: ShowTSShape
- ThreadSequenceBits
: ShapeBase
- throwCallback()
: AIPlayer, AIClient
- ThrowSrcMask
: Item
- ThrustBackward
: HoverVehicle, FlyingVehicle
- ThrustDirection
: HoverVehicle, FlyingVehicle
- ThrustDown
: HoverVehicle, FlyingVehicle
- ThrustForward
: HoverVehicle, FlyingVehicle
- ThrustJetStart
: HoverVehicleData, FlyingVehicleData
- thunderSoundIds
: LightningData
- thunderSounds
: LightningData
- tickPeriodMS
: TriggerData
- tieBreaker
: SceneRenderImage
- time
: StormFogData, StormCloudData, FileTime, ShapeBase::MountedImage::ImageEmitter, PathCamera::StateDelta, Raindrop, SimEvent, ExtrudedPolyList::ExtrudedFace
- TimeEvent()
: TimeEvent
- timeMultiple
: ParticleEmitterNodeData
- timeout
: ShapeBase::Sound, ShapeBaseImageData::StateData::Transition
- TimeoutCheckInterval
: NetInterface
- timeoutList
: ResManager
- timeoutValue
: ShapeBaseImageData::StateData
- times
: SplashData, ExplosionData
- timeScale
: TSThread, ShowTSShape
- timeVec
: PathCamera::StateDelta
- tire
: WheeledVehicle::Wheel
- tireEmitter
: WheeledVehicleData
- toggle()
: BitSet32
- toggleFullScreen()
: DisplayDevice, Video
- toggleWireFrame()
: WaterBlock
- token
: AssignDecl
- toolBegin
: TSShape::Sequence
- top
: SquareStackNode
- TopLeft
: ScopeFrustum
- TopRight
: ScopeFrustum
- toRender
: Raindrop
- torque
: Rigid
- torqueScale
: WheeledVehicle::Wheel
- totalLen
: CompilerStringTable
- totalTime
: PathManager::PathEntry, Precipitation
- touchNetFlags()
: fxShapeReplicatedStatic
- TQuatF()
: TQuatF
- traceOn
: ExprEvalState
- TrailEmitter
: FlyingVehicleData
- TrailNode
: FlyingVehicleData
- TrailNode1
: FlyingVehicleData
- TrailNode2
: FlyingVehicleData
- TrailNode3
: FlyingVehicleData
- transform
: PlaneTransformer, ShapeBaseConvex
- Transform
: fxFoliageItem, AudioEmitter
- TransformDirty
: TSShapeInstance
- TransformMask
: InteriorInstance
- transformModelview()
: SceneObject, MirrorSubObject
- transformPosition()
: SceneObject, MirrorSubObject
- TransformUpdateMask
: AudioEmitter
- transition
: ShapeBaseImageData::StateData
- transitionData
: TSThread
- transitionToSequence()
: TSThread, TSShapeInstance, ShowTSShape
- translateCenterOfMass()
: Rigid
- translateRemoteStringId()
: NetConnection
- translationMatters
: TSShape::Sequence
- Translucent
: TSMaterialList
- TranslucentSubObject
: Interior
- TranslucentSubObjectKey
: InteriorSubObject
- transmitPath()
: PathManager
- transmitPaths()
: PathManager
- transportAddress
: BanList::BanInfo
- transpose()
: MatrixF
- transposeTo()
: MatrixF
- trashCache()
: Namespace
- TraversalState
: SceneObject
- traverseSceneTree()
: SceneGraph
- traverseStart
: SceneState::TransformPortal
- traverseZone()
: Interior
- tree
: CollisionTest
- treeTraverseVisit()
: SceneGraph
- tRemaining
: Lightning::Thunder
- Triangle()
: Sphere::Triangle
- Triangles
: TSDrawPrimitive
- triCount
: GLState
- triFanCount
: Interior::Portal
- triFanStart
: Interior::Portal
- Trigger()
: Trigger
- trigger
: ShapeBaseImageData::StateData::Transition, Move
- TriggerableFlicker
: Interior
- TriggerableLoop
: Interior
- TriggerableRamp
: Interior
- TriggerData()
: TriggerData
- triggerDown
: ShapeBase::MountedImage
- triggerDustHeight
: VehicleData
- triggers
: TSShape
- TriggerStates
: TSShape::Trigger
- triggerTrailHeight
: HoverVehicleData
- trueExpr
: ConditionalExprNode
- truncateZoneNode()
: Interior
- truncateZoneTree()
: Interior
- TSIntegerSet()
: TSIntegerSet
- TSLastDetail
: TSLastDetail, TSShapeInstance
- TSMaterialList
: TSMaterialList, MaterialList
- TSMesh()
: TSMesh
- TSPartInstance
: TSPartInstance, TSShapeInstance
- TSShape()
: TSShape
- TSShapeConstructor()
: TSShapeConstructor
- TSShapeInstance
: TSShapeInstance, TSThread
- TSSkinMesh()
: TSSkinMesh
- TSSortedMesh()
: TSSortedMesh
- TSStatic
: TSStatic, TSStaticConvex
- TSStaticConvex
: TSStaticConvex, TSStatic
- TSThread
: TSThread, TSShapeInstance
- tu
: TransformedQuakeVertex, QuakeFMTVertex, QuakeMTVertex, QuakeTVertex
- tu2
: TransformedQuakeVertex, QuakeFMTVertex, QuakeMTVertex
- tubeRadius
: TSShape
- turboFactor
: HoverVehicleData
- turbulence()
: Noise2D, Terraformer
- tv
: TransformedQuakeVertex, QuakeFMTVertex, QuakeMTVertex, QuakeTVertex
- tv2
: TransformedQuakeVertex, QuakeFMTVertex, QuakeMTVertex
- tverts
: TSMesh
- twoPassDetailMap()
: TSShapeInstance
- twoPassEnvironmentMap()
: TSShapeInstance
- twoPassFog()
: TSShapeInstance
- type
: JoystickAxisInfo, Platform::SystemInfo_struct::Processor, Event, NetAddress, TextureObject, SimObject::Notify, AbstractClassRep::Field, Dictionary::Entry
- Type
: LightInfo, PlatformAssert, CameraSpline::Knot, TerrainAction, SimObject::Notify, ConsoleLogEntry
- TypeInternalFloat
: Dictionary::Entry
- TypeInternalInt
: Dictionary::Entry
- TypeInternalString
: Dictionary::Entry
- TypeMask
: TSMesh, TSDrawPrimitive
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