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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- g
: Color, TerrLightInfo, FxColor4
- G
: fluid::rgba
- GameAddTaggedString
: NetStringTable
- GameBase()
: GameBase
- GameBaseData()
: GameBaseData
- GameBaseMasks
: GameBase
- GameConnection()
: GameConnection
- GameConnectionBlockTypeCount
: GameConnection
- GameHeartbeat
: NetInterface
- GameInfoRequest
: NetInterface
- GameInfoResponse
: NetInterface
- GameInterface()
: GameInterface
- GameMasterInfoRequest
: NetInterface
- GameMasterInfoResponse
: NetInterface
- GamePacketNotify()
: GameConnection::GamePacketNotify
- GamePingRequest
: NetInterface
- GamePingResponse
: NetInterface
- GameTSCtrl()
: GameTSCtrl
- gameType
: ServerInfo
- GBitmap()
: GBitmap
- General
: ConsoleLogEntry
- generate()
: LightningBolt
- GenerateDepthTextures()
: WaterBlock
- generateGenericShadowBitmap()
: Shadow
- generateMinorNodes()
: LightningBolt
- generateNodes()
: LightningBolt::NodeManager
- genericShadowBmp
: Shadow::PixelSizeDetail
- genericShadowLevel
: ShapeBaseData
- get()
: DetailManager, HTTPObject
- get3DCursor()
: WorldEditor, EditTSCtrl
- get4444()
: ColorI
- get565()
: ColorI
- getABGRPack()
: ColorI
- getAccelerator()
: TSShape
- GetAcceptBit()
: fluid
- getActionName()
: TerrainEditor
- getActualIndex()
: GFont
- getAddress()
: GBitmap
- getAddressDigest()
: NetConnection
- getAimLocation()
: AIPlayer, AIClient
- getAimObject()
: AIPlayer
- getAIMove()
: Player, AIPlayer
- getAIRepairPoint()
: ShapeBase
- getAlarmLMapIndex()
: Interior
- getALBuffer()
: AudioBuffer
- getAlignedScale()
: TSShape
- getAllocatedByteSize()
: BitVector
- getAlphaAlways()
: TSShapeInstance
- getAlphaAlwaysValue()
: TSShapeInstance
- getAmbientColor()
: LightManager
- getAnimateRoot()
: ShowTSShape
- getArbitraryScale()
: TSShape
- getArea()
: MissionArea, MissionAreaEditor
- getARGBEndian()
: ColorI
- getARGBPack()
: ColorI, ColorF
- getAscent()
: GFont
- getAscii()
: Input
- getAudioEnvironment()
: WaterBlock, InteriorInstance
- getAudioProfile()
: InteriorInstance
- getAuthInfo()
: GameConnection
- getAvgHeight()
: Selection
- getAxisInfo()
: JoystickInputDevice
- getBalloonValue()
: TSShapeInstance
- getBaseCameraPosition()
: SceneGraph
- getBaseline()
: GFont
- getBaseMaterial()
: TerrainBlock
- getBaseMaterialAddress()
: TerrainBlock
- getBasePath()
: ResManager
- getBaseStabilizerLength()
: HoverVehicle
- getBaseZoneState()
: SceneState
- getBaseZoneStateNC()
: SceneState
- getBestLights()
: LightManager
- getBGRAPack()
: ColorF
- getBGRPack()
: ColorI
- getBinding()
: ActionMap
- getBitmap()
: InteriorLMManager, Shadow, ChunkedTextureHandle
- getBits()
: GBitmap, BitVector
- getBlackOut()
: GameConnection
- getBlendEnabled()
: TSShapeInstance
- getBoundingBox()
: TerrainConvex, Interior, InteriorConvex, ForceField, TSStaticConvex, ShapeBaseConvex, Convex
- getBounds()
: TSPartInstance, TSMesh
- getBoxCenter()
: SceneObject
- getBoxCentroid()
: WorldEditor::Selection
- getBreakPos()
: GFont
- getBrushPos()
: TerrainEditor
- getBrushSize()
: TerrainEditor
- getBSPEmptyLeafZone()
: Interior
- getBSPSolidLeafIndex()
: Interior, ForceField
- getBuffer()
: TSShapeAlloc, BitStream
- getBumpMap()
: TSMaterialList
- getBumpTextureHandle()
: TerrainBlock
- getButtonLineWidth()
: XMessageBox
- getBytePtr()
: BitStream
- getByteSize()
: BitVector
- getCameraFov()
: ShapeBase, Camera
- getCameraObject()
: GameConnection
- getCameraParameters()
: Vehicle, ShapeBase, Player
- getCameraPosition()
: SceneState, Terraformer
- getCameraTransform()
: Vehicle, ShapeBase, PathCamera, Camera
- getCDAudioEnabled()
: x86UNIXPlatformState
- getCenter()
: TSPartInstance, TSMesh, Box3D, Box3F
- getCenterPosition()
: ShowTSShape
- getCentroid()
: WorldEditor::Selection
- getCharHeight()
: GFont
- getCharInfo()
: GFont
- getCharWidth()
: GFont
- getCharXIncrement()
: GFont
- getClassCRC()
: AbstractClassRep
- getClassEntry()
: WorldEditor
- getClassId()
: ConsoleObject, AbstractClassRep
- getClassList()
: AbstractClassRep
- getClassName()
: ConsoleObject, AbstractClassRep
- getClassRep()
: ConsoleObject
- getClickVal()
: XMessageBoxButton
- getClientObj()
: WorldEditor
- getClientPathedInteriors()
: PathedInterior
- getClientTerrain()
: TerrainEditor
- getClipboard()
: Platform
- getClippedSurfaceArea()
: ShadowVolumeBSP
- getCloakedState()
: ShapeBase
- getCloakLevel()
: ShapeBase
- getClosestPoint()
: Box3F
- getClosestPoints()
: GjkCollisionState
- getCollisionInfo()
: GjkCollisionState, Convex
- getCollisionMask()
: WheeledVehicle, Vehicle, HoverVehicle, FlyingVehicle
- getCollisionObject()
: Item
- getColor()
: GPalette, GBitmap
- getColors()
: GPalette
- getColumn()
: MatrixF
- getCommand()
: ActionMap
- getConnectionList()
: NetConnection
- getConnectionState()
: NetConnection
- getContainer()
: SceneObject
- getContainerSeqKey()
: SceneObject
- getControlCameraFov()
: GameConnection
- getControlCameraTransform()
: GameConnection
- getControlCameraVelocity()
: GameConnection
- getControllingClient()
: ShapeBase
- getControllingObject()
: ShapeBase
- getControlObject()
: ShapeBase, Player, GameConnection, WorldEditor
- getControlPoint()
: SplinePatch
- getControlPoints()
: SplinePatch
- getCorrectedAim()
: ShapeBase
- getCRC()
: TerrainBlock, InteriorInstance, Resource< T >
- getCrc()
: ResManager
- getCreateFunction()
: ResManager
- getCurPos()
: BitStream
- getCurrCameraPosition()
: SceneGraph
- getCurrentAction()
: TerrainEditor
- getCurrentCodeBlockName()
: CodeBlock
- getCurrentDecalManager()
: SceneGraph
- getCurrentDetail()
: TSShapeInstance, ShowTSShape
- getCurrentDevice()
: RedBook
- getCurrentIntraDetail()
: TSShapeInstance, TSPartInstance
- getCurrentObjectDetail()
: TSPartInstance
- getCurrentSel()
: TerrainEditor
- getCurrentSky()
: SceneGraph
- getCurrentTerrain()
: SceneGraph
- getCurrZone()
: SceneObject
- getCursor()
: TerrainEditor, MissionAreaEditor, EditTSCtrl
- getDamageFlash()
: ShapeBase, GameConnection, Camera
- getDamageLevel()
: ShapeBase
- getDamageLocation()
: Player
- getDamageState()
: ShapeBase
- getDamageStateName()
: ShapeBase
- getDamageValue()
: ShapeBase
- getDataBlock()
: GameBase, ParticleEmitter
- getDataBlockModifiedKey()
: GameConnection
- getDataBlockSequence()
: GameConnection
- getDataField()
: SimObject
- getDeadZone()
: ActionMap
- getDebrisRefCount()
: TSShapeInstance
- getDecalMesh()
: TSShapeInstance::DecalObjectInstance
- getDecalState()
: TSShape
- getDefaultCameraFov()
: ShapeBase, Camera
- getDensity()
: WaterBlock
- getDescent()
: GFont
- getDescription()
: AudioProfile, AudioDescription
- getDesktopBpp()
: x86UNIXPlatformState
- getDesktopSize()
: x86UNIXPlatformState
- getDetailLevel()
: InteriorResource, InteriorInstance, Interior
- getDetailMap()
: TSMaterialList
- getDetailMapScale()
: TSMaterialList
- getDetailSize()
: TSPartInstance
- getDetailTextureHandle()
: TerrainBlock
- getDevice()
: Video
- getDeviceCount()
: RedBook
- getDeviceID()
: JoystickInputDevice, DInputDevice
- getDeviceList()
: Video
- getDeviceName()
: ActionMap, RedBook, InputDevice
- getDeviceType()
: JoystickInputDevice, DInputDevice
- getDeviceTypeAndInstance()
: ActionMap
- getDisplayPointer()
: DisplayPtrManager, x86UNIXPlatformState
- getDistance()
: CameraSpline
- getDriverInfo()
: OpenGLDevice, Voodoo2Device, OpenGLDevice, D3DDevice, OpenGLDevice, DisplayDevice, Video
- getDSleep()
: x86UNIXPlatformState
- getDuration()
: TSThread, TSShapeInstance
- getDynamicGroupExpand()
: ConsoleObject
- GetElement()
: fxFoliageCulledList
- getEnergyLevel()
: ShapeBase
- getEnergyValue()
: ShapeBase
- getEntryList()
: Namespace
- getEnvironmentMap()
: TSShapeInstance, Sky, SceneState
- getEnvironmentMapAlpha()
: TSShapeInstance
- getErrorBuffer()
: NetConnection
- getExeName()
: x86UNIXPlatformState
- getExePathName()
: x86UNIXPlatformState
- getExtents()
: DepthSortList
- getExtrudedBox()
: PathedInterior
- getEyeTransform()
: ShapeBase, Player
- getFarPlane()
: SceneState
- getFeatures()
: TSShapeInstance, TSShapeInstance::MeshObjectInstance, TSShapeInstance::ObjectInstance, TSMesh, TerrainConvex, InteriorConvex, TSStaticConvex, ShapeBaseConvex, Convex, BoxConvex
- getFeetPosition()
: ShowTSShape
- getFieldDictionary()
: SimObject
- getFieldList()
: ConsoleObject
- getFieldValue()
: SimFieldDictionary
- getFile()
: TerrainBlock
- getFileLine()
: CodeBlock
- getFileName()
: Resource< T >
- getFilePath()
: Resource< T >
- getFileTimes()
: Platform, ResourceObject
- getFlagMapPtr()
: TerrainBlock
- getFlags()
: TSMaterialList, TSMesh
- getFlightCeiling()
: MissionArea
- getFlightCeilingRange()
: MissionArea
- getFloatValue()
: Dictionary::Entry
- getFloatVariable()
: ExprEvalState
- getFog()
: SceneState
- getFogColor()
: SceneState, SceneGraph
- getFogCoord()
: SceneGraph
- getFogCoordPair()
: SceneGraph
- getFogDistance()
: SceneState, SceneGraph
- getFogDistanceMod()
: SceneGraph
- getFogs()
: SceneState
- getFogTexture()
: SceneGraph
- getFogTextureIntensity()
: SceneGraph
- getFogVolumes()
: SceneGraph
- getForce()
: PhysicalZone
- getForceField()
: InteriorResource
- getFormat()
: GBitmap
- getFullPath()
: ResManager
- getFunctionArgs()
: CodeBlock
- getGameEntity()
: InteriorResource
- getGammaCorrection()
: OpenGLDevice, Voodoo2Device, OpenGLDevice, D3DDevice, OpenGLDevice, DisplayDevice, Video
- getGhostIndex()
: NetConnection
- getGhostsActive()
: NetConnection
- getGlobalShadowDetailLevel()
: Shadow
- getGravityMod()
: PhysicalZone
- getGreyscale()
: Terraformer
- getGridHeight()
: TerrainEditor
- getGridInfo()
: TerrainEditor
- getGridMaterial()
: TerrainEditor
- getGridMaterialGroup()
: TerrainEditor
- getGround()
: TSThread
- getGroundInfo()
: PlayerData
- getGroundTransform()
: TSShapeInstance
- getGroup()
: SimObject
- getHandle()
: InteriorLMManager
- getHandles()
: InteriorLMManager
- getHashIndex()
: Selection
- getHaze()
: SceneState
- getHazeAndFog()
: SceneState
- getHeadRotation()
: Player
- getHeight()
: TerrainFile, TerrainBlock, FlyingVehicle, GFont, ChunkedTextureHandle, GBitmap
- getHeightAddress()
: TerrainBlock
- getHeightfieldScript()
: TerrainFile
- getId()
: CreatorTree::Node, SimObject
- getIdString()
: SimObject
- getImageAmmoState()
: ShapeBase
- getImageFireState()
: ShapeBase
- getImageLight()
: ShapeBase
- getImageLoadedState()
: ShapeBase
- getImageSkinTag()
: ShapeBase
- getImageState()
: ShapeBase
- getImageStruct()
: ShapeBase
- getImageTransform()
: ShapeBase
- getImageTriggerState()
: ShapeBase
- getImageWetState()
: ShapeBase
- getIndex()
: StringHandle
- getIndexedPlane()
: PlaneExtractorPolyList, ExtrudedPolyList, EarlyOutPolyList, ConcretePolyList, ClippedPolyList, AbstractPolyList
- getIndexFromName()
: MaterialPropertyMap
- getInfo()
: Selection
- getInstance()
: InteriorSubObject
- getInteriorPathFollower()
: InteriorResource
- getIntersectingHulls()
: Interior
- getIntersectingVehicleHulls()
: Interior
- getIntValue()
: Dictionary::Entry
- getIntVariable()
: ExprEvalState
- getInvertedBumpTextureHandle()
: TerrainBlock
- getInvincibleEffect()
: ShapeBase
- getJournalMode()
: GameInterface
- getJournalStream()
: GameInterface
- getJoystickAxesString()
: UInputManager, JoystickInputDevice, DInputManager, DInputDevice
- getKeyCode()
: Input
- getKeyframeCount()
: TSThread, TSShapeInstance
- getKeyframeNumber()
: TSThread, TSShapeInstance
- getKeyMask()
: LightUpdateGrouper
- getKeyString()
: ActionMap
- getKineticEnergy()
: Rigid
- getKnot()
: CameraSpline
- getLabel()
: XMessageBoxButton
- getLabelWidth()
: XMessageBoxButton
- getLastError()
: RedBook
- getLastInterpDelta()
: ProcessList
- getLastTime()
: ProcessList
- GetLerpKey()
: fxSunLight, fxLight
- getLight()
: LightManager
- getLightingAmbientColor()
: SceneObject
- getLightManager()
: SceneGraph
- getLightMapBorderSize()
: Interior
- getLights()
: LightManager
- getLightTypeString()
: Interior
- getLightUpdatedTime()
: InteriorInstance
- getLiquidHeight()
: ShapeBase
- getLiquidType()
: WaterBlock
- GetListCount()
: fxFoliageCulledList
- getLitSurfaceArea()
: ShadowVolumeBSP
- getLMHandle()
: InteriorInstance, Interior
- getLMTexGenEQ()
: Interior
- getLocalClientConnection()
: NetConnection, GameConnection
- getLocalTime()
: Platform
- getLocation()
: AIClient
- getLocking()
: UInputManager
- getLoginPassword()
: Platform
- getLogLevel()
: ConsoleLogger
- getManager()
: Input
- getMapEntry()
: MaterialPropertyMap
- getMapEntryFromIndex()
: MaterialPropertyMap
- getMapping()
: DepthSortList, AbstractPolyList
- getMask()
: LightUpdateGrouper::BitIterator, BitSet32
- getMass()
: SceneObject, Player
- getMaterial()
: TerrainFile, TerrainBlock, MaterialList, PolyList::Poly
- getMaterialAlpha()
: TerrainBlock
- getMaterialAlphaIndex()
: TerrainBlock
- getMaterialAlphaMap()
: TerrainBlock
- getMaterialCount()
: MaterialList
- getMaterialList()
: TSShapeInstance
- getMaterialName()
: MaterialList
- getMatrix()
: ShowTSShape
- getMaxDataBlockModifiedKey()
: GameConnection
- getMaxForwardVelocity()
: Player
- getMesh()
: TSShapeInstance::MeshObjectInstance, Sphere
- getMeshType()
: TSMesh
- getMinMax()
: Terraformer
- getMinPixels()
: Interior
- getMissingFileList()
: ResManager
- getMissionCRC()
: GameConnection
- getMissionInfo()
: SceneLighting
- getMode()
: WorldEditor
- getModifiableFieldList()
: ConsoleObject
- getModifiedKey()
: SimDataBlock
- getModifierString()
: ActionMap
- getModPathOf()
: ResManager
- getModPaths()
: ResManager
- getMomentum()
: SceneObject, Player
- getMountedImage()
: ShapeBase
- getMountedObject()
: ShapeBase
- getMountedObjectCount()
: ShapeBase
- getMountedObjectNode()
: ShapeBase
- getMountLink()
: ShapeBase
- getMountList()
: ShapeBase
- getMountNode()
: ShapeBase
- getMountNodeObject()
: ShapeBase
- getMountSlot()
: ShapeBase
- getMountTransform()
: ShapeBase
- getMousePos()
: TerrainEditor
- getMove()
: AIConnection
- getMoveDestination()
: AIPlayer, AIClient
- getMoveList()
: GameConnection, AIConnection, AIClient
- getMoveMode()
: AIClient
- getMoveSpeed()
: AIPlayer, AIClient
- getMoveTolerance()
: AIPlayer, AIClient
- getMuzzlePoint()
: ShapeBase
- getMuzzlePointAI()
: Player
- getMuzzleTransform()
: ShapeBase, Player
- getMuzzleVector()
: ShapeBase
- getName()
: TSShape, JoystickInputDevice, DInputDevice, Interior, Selection, SetMaterialGroupAction, SmoothHeightAction, FlattenHeightAction, AdjustHeightAction, BrushAdjustHeightAction, ScaleHeightAction, ClearModifiedAction, SetModifiedAction, ClearEmptyAction, SetEmptyAction, SetHeightAction, LowerHeightAction, RaiseHeightAction, PaintMaterialAction, OutlineSelectAction, SoftSelectAction, SelectAction, TerrainAction, ChunkedTextureHandle, SimObject
- getNameSpace()
: AbstractClassRep
- getNamespace()
: SimObject
- getNCBits()
: BitVector
- getNCMapEntry()
: MaterialPropertyMap
- getNearPlane()
: SceneState
- getNegFogBands()
: SceneState
- getNetAddress()
: NetConnection
- getNetClassGroup()
: NetConnection
- getNetIndex()
: NetObject
- getNetSendId()
: NetConnection, ConnectionStringTable
- getNewDetailData()
: DetailManager
- getNewInstance()
: AudioStreamSourceFactory
- getNext()
: NetConnection, PathedInterior, ResourceObject, StmtNode
- getNextBlockType()
: NetConnection
- getNextClass()
: AbstractClassRep
- getNextModifiedKey()
: SimDataBlock
- getNextMove()
: GameConnection
- getNode()
: ActionMap
- getNodeAnimationState()
: TSShapeInstance
- getNodeIndex()
: ShapeBase
- getNormal()
: TerrainBlock
- getNormalAndHeight()
: TerrainBlock
- getNormalLMapIndex()
: Interior
- getNormals()
: TSMesh
- getNullSurfaceIndex()
: Interior
- getNumActions()
: TerrainEditor
- getNumCurrZones()
: SceneObject
- getNumDetailLevels()
: InteriorResource, InteriorInstance
- getNumDetails()
: TSShapeInstance, TSPartInstance, ShowTSShape
- getNumForceFields()
: InteriorResource
- getNumGameEntities()
: InteriorResource
- getNumInteriorPathFollowers()
: InteriorResource
- getNumKeys()
: LightUpdateGrouper::BitIterator
- getNumLightmaps()
: InteriorLMManager
- getNumLights()
: LightManager
- getNumMipLevels()
: GBitmap
- getNumPoints()
: SplCtrlPts
- getNumPolys()
: TSSortedMesh, TSMesh
- getNumReqControlPoints()
: SplinePatch
- getNumSpecialNodes()
: InteriorResource
- getNumSubObjects()
: InteriorResource
- getNumTextures()
: TerrainEditor
- getNumTriggeringObjects()
: Trigger
- getNumTriggers()
: InteriorResource
- getNumZones()
: Interior
- getObjBox()
: SceneObject
- getObject()
: SceneLighting::TerrainProxy, SceneLighting::InteriorProxy, SceneLighting::ObjectProxy, Trigger, Convex
- getObjectMount()
: ShapeBase
- getObjectState()
: TSShape
- getOrbitObject()
: Camera
- getOrderedPoly()
: DepthSortList
- getOrigin()
: GuiTerrPreviewCtrl
- getOriginVector()
: Rigid
- getOSName()
: UnixUtils
- getOutsideScale()
: AmbientAudioManager
- getOverlappingZones()
: SceneObject, SceneRoot, InteriorInstance
- getOverrideFade()
: TSMesh
- getPacketDataChecksum()
: ShapeBase, GameBase
- getPacketLoss()
: NetConnection
- getPacketStream()
: BitStream
- getPaintMaterial()
: TerrainEditor
- getPalette()
: GBitmap
- getPaletteType()
: GPalette
- getParentStaticClassRep()
: ConsoleObject
- getPathIndex()
: Path
- getPathKey()
: PathedInterior
- getPathNumWaypoints()
: PathManager
- getPathOf()
: ResManager
- getPathPosition()
: PathManager
- getPathTimeBits()
: PathManager
- getPathTotalTime()
: PathManager
- getPathWaypointBits()
: PathManager
- getPendingImage()
: ShapeBase
- getPersistInfo()
: SceneLighting::TerrainProxy, SceneLighting::InteriorProxy, SceneLighting::ObjectProxy
- getPlane()
: ShadowVolumeBSP, Interior, ForceField, PolyList::Poly
- getPlaneIndex()
: Interior, ForceField
- getPlay()
: ShowTSShape
- getPoint()
: SplCtrlPts, Interior
- getPointInsideScale()
: InteriorInstance
- getPointZone()
: SceneObject, InteriorInstance
- getPoly()
: DepthSortList
- getPolyCount()
: TSPartInstance
- getPolyList()
: TerrainConvex, InteriorConvex, TSStaticConvex, ShapeBaseConvex, Convex, BoxConvex
- getPolySurfaceArea()
: ShadowVolumeBSP
- getPos()
: TSThread, TSShapeInstance, ShowTSShape
- getPosAdd()
: Player::Death
- getPosFogBands()
: SceneState
- getPosition()
: SceneObject, MatrixF, Camera, Brush, ZipSubWStream, ZipSubRStream, Stream, ResizeFilterStream, MemStream, FilterStream, FileStream, File, BitStream
- getPower16()
: BitTables
- getPower32()
: BitTables
- getPreferredType()
: ObjectDeclNode, SlotAssignOpNode, SlotAssignNode, SlotAccessNode, FuncCallExprNode, TTagExprNode, TTagDerefNode, AssignOpExprNode, AssignExprNode, ConstantNode, StrConstNode, FloatNode, IntNode, VarNode, FloatUnaryExprNode, IntUnaryExprNode, CommaCatExprNode, StrcatExprNode, StreqExprNode, IntBinaryExprNode, ConditionalExprNode, FloatBinaryExprNode, ExprNode
- getProcessAfter()
: GameBase
- getProductName()
: DInputDevice
- getProtocolVersion()
: NetConnection
- getQuatF()
: Quat16
- getRadius()
: TSPartInstance, TSMesh
- getRandom()
: Platform
- getReadByteSize()
: BitStream
- getRealMilliseconds()
: Platform
- getRechargeRate()
: ShapeBase
- getReflectionAmount()
: TSMaterialList
- getReflectionMap()
: TSMaterialList
- getRegister()
: Terraformer
- GetRejectBit()
: fluid
- getRenderDynamicLights()
: InteriorInstance
- getRenderEyeTransform()
: ShapeBase, Player
- getRenderImage()
: MirrorSubObject, InteriorSubObject
- getRenderImageTransform()
: ShapeBase
- getRenderMountTransform()
: ShapeBase
- getRenderMuzzlePoint()
: ShapeBase
- getRenderMuzzleTransform()
: ShapeBase, Player
- getRenderMuzzleVector()
: ShapeBase
- getRenderPosition()
: SceneObject
- getRenderRetractionTransform()
: ShapeBase
- getRenderTransform()
: SceneObject
- getRenderWorldBox()
: SceneObject
- getRenderWorldTransform()
: SceneObject
- getRepairRate()
: ShapeBase
- getResolution()
: DisplayDevice, Video
- getResolutionList()
: DisplayDevice, Video
- getResource()
: InteriorInstance
- getResourceCRC()
: SceneLighting::TerrainProxy, SceneLighting::InteriorProxy, SceneLighting::ObjectProxy
- getRetractionTransform()
: ShapeBase
- getRGBAPack()
: ColorI, ColorF
- getRGBEndian()
: ColorI
- getRGBPack()
: ColorI
- getRoot()
: GuiTerrPreviewCtrl
- getRotation()
: TSShape, Player
- getRoundTripTime()
: NetConnection
- getRow()
: MatrixF
- getScale()
: SceneObject, ActionMap, Convex
- getScaledDuration()
: TSThread, TSShapeInstance
- getScaledGreyscale()
: Terraformer
- getScopeObject()
: NetConnection
- getScratch()
: Terraformer
- getScreenError()
: TerrainRender
- getScreenMissionArea()
: MissionAreaEditor
- getScreenNumber()
: x86UNIXPlatformState
- getScreenPointer()
: x86UNIXPlatformState
- getSeed()
: MRandomGenerator, Noise2D
- getSelected()
: CreatorTree, CreatorTree::Node
- getSelectionCentroid()
: WorldEditor
- getSelectionSize()
: WorldEditor
- getSelectObject()
: WorldEditor
- getSequence()
: TSShapeInstance, NetConnection
- getSequenceCount()
: ShowTSShape
- getSequenceName()
: ShowTSShape
- getSequenceNum()
: ShowTSShape
- getSequencesConstructed()
: TSShape
- getServerConnection()
: NetConnection, GameConnection
- getServerObject()
: MissionArea
- getShadowedSquares()
: SceneLighting::TerrainProxy
- getShadowLightDirection()
: LightManager
- getShadowVolume()
: ShadowVolumeBSP
- getShape()
: TSShapeInstance, TSPartInstance, ShapeBase, fxShapeReplicatedStatic
- getShapeInstance()
: ShowTSShape, ShapeBase
- getShapeName()
: ShowTSShape, ShapeBase
- getSharedData32()
: TSMesh
- getSharedData8()
: TSMesh
- getSize()
: TSShapeAlloc, Brush, ResManager, File, BitVector
- getSizeVB()
: TSShapeInstance::MeshObjectInstance
- getSizingHitKnobs()
: MissionAreaEditor
- getSkinName()
: ShapeBase
- getSOScale()
: InteriorSubObject
- getSOTransform()
: InteriorSubObject
- getSourceShapeInstance()
: TSPartInstance
- getSpecialNode()
: InteriorResource
- getSquareDistance()
: TerrainRender
- getSquareSize()
: TerrainBlock
- getState()
: TCPObject
- getStateKey()
: SceneGraph
- getStateList()
: Convex
- getStateName()
: Player
- getStaticClassRep()
: ConsoleObject
- getStatus()
: Stream, File
- getStatusString()
: Stream
- getStickToGround()
: ShowTSShape
- getStream()
: ZipSubWStream, ZipSubRStream, ResizeFilterStream, FilterStream
- getStreamSize()
: ZipSubWStream, ZipSubRStream, Stream, ResizeFilterStream, MemStream, FilterStream, FileStream, BitStream
- getString()
: StringHandle
- getStringValue()
: Dictionary::Entry
- getStringVariable()
: ExprEvalState
- getStrNWidth()
: GFont
- getStrNWidthPrecise()
: GFont
- getStrWidth()
: GFont
- getStrWidthPrecise()
: GFont
- getSubmergeTexture()
: WaterBlock
- getSubObject()
: InteriorResource
- getSubObjectKey()
: MirrorSubObject, InteriorSubObject
- getSubTexture()
: ChunkedTextureHandle
- getSubTypeOperand()
: IntBinaryExprNode
- getSunLight()
: LightManager
- getSurface()
: Interior
- getSurfaceCount()
: Interior
- getSurfaceHeight()
: WaterBlock
- getSwitchOR()
: IfStmtNode
- getTargetObject()
: AIClient
- getTerrainBlock()
: TerrainEditor
- getTerrainMapIndex()
: TerrainBlock
- getTerrainObj()
: MissionAreaEditor
- getTextureCountHeight()
: ChunkedTextureHandle
- getTextureCountWidth()
: ChunkedTextureHandle
- getTextureHandle()
: GFont
- getTextureName()
: TerrainEditor
- getTextureScript()
: TerrainFile
- getThread()
: TSShapeInstance
- getThreadCount()
: ShowTSShape
- getThreadScale()
: ShowTSShape
- getTime()
: TSThread, TSShapeInstance, Platform, CameraSpline
- getTimeScale()
: TSThread, TSShapeInstance
- getTrackCount()
: RedBook, RedBookDevice
- getTrans()
: CameraFXManager, CameraFX
- getTransform()
: TSShapeInstance::ObjectInstance, SceneObject, TSStaticConvex, ShapeBaseConvex, Rigid, Convex, OrthoBoxConvex, AbstractPolyList
- getTranslation()
: TSShape
- getTraversalState()
: SceneObject
- getTrigger()
: InteriorResource
- getTriggerState()
: TSShapeInstance
- getType()
: SimObject, Convex
- getTypeMask()
: SceneObject
- getU17()
: BitVectorW
- getUndoSel()
: TerrainEditor
- getUnifiedZone()
: Interior
- getUniformScale()
: TSShape
- getUpdatePriority()
: NetObject, ShapeBase, Projectile, GameBase
- getUseRedirect()
: x86UNIXPlatformState
- getValue()
: Noise2D
- getVariable()
: Dictionary
- getVCount()
: PolyList::Poly
- getVectorLightsAttenuation()
: LightManager
- getVectorLightsEnabled()
: LightManager
- getVehicleNullSurfaceIndex()
: Interior
- getVelocity()
: PathedInterior, Vehicle, Rigid, Projectile, Player, Item, GameBase
- getVelocityMod()
: PhysicalZone
- getVertex()
: BoxConvex
- getVertexBuffer()
: InteriorLMManager
- getVertexColorsAlarm()
: InteriorInstance
- getVertexColorsNormal()
: InteriorInstance
- getVIndex()
: PolyList::Poly
- getVirtualMilliseconds()
: Platform
- getViscosity()
: WaterBlock
- getVisibleDistance()
: Sky, SceneState, SceneGraph
- getVisibleDistanceMod()
: SceneGraph
- getVolume()
: RedBook, RedBookDevice
- getWaterCoverage()
: ShapeBase
- getWaterObjectList()
: SceneGraph
- getWaypointTime()
: PathManager
- getWeaponTransform()
: GuiPlayerView
- getWheelCount()
: WheeledVehicle
- getWhiteOut()
: ShapeBase, GameConnection, Camera
- getWidth()
: ChunkedTextureHandle, GBitmap
- getWinding()
: Interior
- getWindingCount()
: Interior
- getWindow()
: x86UNIXPlatformState
- getWindowName()
: x86UNIXPlatformState
- getWindowSize()
: x86UNIXPlatformState, Platform
- getWindVelocity()
: Sky, Precipitation
- getWorkingDirectory()
: Platform
- getWorkingList()
: Convex
- getWorldBox()
: SceneObject
- getWorldSphere()
: SceneObject
- getWorldTransform()
: SceneObject
- getWritableBits()
: GBitmap
- getWSPortalPlane()
: SceneObject, MirrorSubObject
- getZeroImpulse()
: Rigid
- getZone()
: MirrorSubObject, InteriorSubObject
- getZoneForPoint()
: Interior
- getZoneOwner()
: SceneGraph
- getZoneRangeStart()
: SceneObject
- getZoneState()
: SceneState
- getZoneStateNC()
: SceneState
- GFont()
: GFont
- ghost
: NetConnection::GhostSave, NetConnection::GhostRef
- Ghostable
: NetObject
- GhostAlwaysDone
: NetConnection
- GhostAlwaysObjectEvent
: NetObject
- GhostAlwaysStarting
: NetConnection
- GhostConstants
: NetConnection
- GhostIdBitSize
: NetConnection
- GhostIndexBitSize
: NetConnection
- GhostInfo
: NetObject
- ghostInfoFlags
: NetConnection::GhostRef
- Ghosting
: GhostInfo
- ghostList
: NetConnection::PacketNotify
- GhostLookupTableSize
: NetConnection
- ghostOnRemove()
: NetConnection
- ghostPacketDropped()
: NetConnection
- ghostPacketReceived()
: NetConnection
- ghostPushFreeToZero()
: NetConnection
- ghostPushNonZero()
: NetConnection
- ghostPushToZero()
: NetConnection
- ghostPushZeroToFree()
: NetConnection
- ghostReadPacket()
: NetConnection
- ghostReadStartBlock()
: NetConnection
- GhostStates
: NetConnection
- ghostWritePacket()
: NetConnection
- ghostWriteStartBlock()
: NetConnection
- GjkCollisionState()
: GjkCollisionState
- GLCleanupHelper()
: OpenGLDevice
- global()
: Namespace
- globalFloats
: CodeBlock
- globalStrings
: CodeBlock
- globalVars
: ExprEvalState
- globalZone
: SceneState::TransformPortal
- goofy
: AsciiData
- GPalette()
: GPalette
- GrabCursor
: MissionAreaEditor
- grabCursors()
: WorldEditor, MissionAreaEditor
- GrandParent
: ShowTSShape
- gravityMod
: ProjectileData, ItemData
- gravModifier
: DebrisData
- green
: Interior::LightState, ColorI, ColorF
- GrenadeTrigger
: AIClient
- gRenderEnvMaps
: ShapeBase
- gridMap
: TerrainBlock
- GridMapSize
: TerrainBlock
- gridToCenter()
: TerrainEditor
- gridToWorld()
: TerrainEditor
- gridUpdateComplete()
: TerrainEditor
- gridX
: EmitChunk
- gridY
: EmitChunk
- groundImpactMinSpeed
: PlayerData
- groundImpactShakeAmp
: PlayerData
- groundImpactShakeDuration
: PlayerData
- groundImpactShakeFalloff
: PlayerData
- groundImpactShakeFreq
: PlayerData
- groundRotations
: TSShape
- groundTranslations
: TSShape
- group
: ConsoleConstructor
- Group
: CreatorTree::Node
- groupExpand
: AbstractClassRep::Field
- GroupMarker
: Namespace::Entry
- growFactor
: EmitChunk
- gShowBoundingBox
: GameBase
- Guaranteed
: NetEvent
- GuaranteedOrdered
: NetEvent
- GUI
: ConsoleLogEntry
- GuiPlayerView()
: GuiPlayerView
- GuiTerrPreviewCtrl()
: GuiTerrPreviewCtrl
- gyroDrag
: HoverVehicleData
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