torque Torque Game Engine Documentation
CVS Revision Label 1.3.x

CameraShake Class Reference

#include <cameraFXMgr.h>

Inheritance diagram for CameraShake:

CameraFX

Public Member Functions

 CameraShake ()
void init ()
void fadeAmplitude ()
void setFalloff (F32 falloff)
void setFrequency (VectorF &freq)
void setAmplitude (VectorF &amp)
virtual void update (F32 dt)

Private Types

typedef CameraFX Parent

Private Attributes

VectorF mFreq
VectorF mStartAmp
VectorF mAmp
VectorF mTimeOffset
F32 mFalloff

Member Typedef Documentation

typedef CameraFX CameraShake::Parent [private]
 


Constructor & Destructor Documentation

CameraShake::CameraShake  ) 
 


Member Function Documentation

void CameraShake::init  ) 
 

void CameraShake::fadeAmplitude  ) 
 

void CameraShake::setFalloff F32  falloff  )  [inline]
 

void CameraShake::setFrequency VectorF freq  )  [inline]
 

void CameraShake::setAmplitude VectorF amp  )  [inline]
 

virtual void CameraShake::update F32  dt  )  [virtual]
 

Reimplemented from CameraFX.


Field Documentation

VectorF CameraShake::mFreq [private]
 

VectorF CameraShake::mStartAmp [private]
 

VectorF CameraShake::mAmp [private]
 

VectorF CameraShake::mTimeOffset [private]
 

F32 CameraShake::mFalloff [private]
 




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