torque Torque Game Engine Documentation
CVS Revision Label 1.3.x

AIConnection Class Reference

#include <aiConnection.h>

Inheritance diagram for AIConnection:

GameConnection NetConnection ConnectionProtocol SimGroup SimSet SimObject ConsoleObject AIClient

Public Member Functions

 AIConnection ()
 DECLARE_CONOBJECT (AIConnection)
const MovegetMove ()
void setMove (Move *m)
void clearMoves (U32 n)
virtual void getMoveList (Move **, U32 *numMoves)

Protected Attributes

Move mMove

Private Types

typedef GameConnection Parent

Member Typedef Documentation

typedef GameConnection AIConnection::Parent [private]
 

Reimplemented from GameConnection.

Reimplemented in AIClient.


Constructor & Destructor Documentation

AIConnection::AIConnection  ) 
 


Member Function Documentation

AIConnection::DECLARE_CONOBJECT AIConnection   ) 
 

const Move& AIConnection::getMove  ) 
 

void AIConnection::setMove Move m  ) 
 

void AIConnection::clearMoves U32  n  )  [virtual]
 

Reimplemented from GameConnection.

virtual void AIConnection::getMoveList Move **  ,
U32 numMoves
[virtual]
 

Reimplemented from GameConnection.

Reimplemented in AIClient.


Field Documentation

Move AIConnection::mMove [protected]
 




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