Enhanced TelnetDebugger
by Tom Spilman · 07/19/2005 (3:34 am) · 102 comments
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*** This resource is obsolete and the code is now included in all shipping versions of the Torque engine ***
Thanks to all the community members that made this resource possible!
Team Sickhead

*** This resource is obsolete and the code is now included in all shipping versions of the Torque engine ***
Thanks to all the community members that made this resource possible!
Team Sickhead

About the author
Tom is a programmer and co-owner of Sickhead Games, LLC.
#102
@Everyone - I put up an temporary bug fix for the TelnetDebugger
over here. It will be included in the next update, but that is sort of behind schedule and this was causing people issues.
07/26/2006 (10:08 pm)
@Haider - Sorry i missed your post. If your still having issues let me know, but it must be how you have your Torsion project setup.@Everyone - I put up an temporary bug fix for the TelnetDebugger
over here. It will be included in the next update, but that is sort of behind schedule and this was causing people issues.

Torque Owner Playware
Playware Studios
Breakpoints in Torsion doesn't seems to be working with a flesh installation of TGB.
I applied the telnet_fix but the breakpoint doesn't work either.
Basically I'm just plain lazy to check what might go wrong.
Glad to hear there's another update.
Torsion rocks!