How to Create a 3D skybox from a 2D photo using 3dsmax
by Jason Howard · 06/17/2005 (1:47 am) · 3 comments
This tutorial teaches step-by-step ("Barnie-style") how to use a 2D photo of clouds/sky to create a seamless 3d skybox. The illusion of a sky projected onto the inside of a sphere is obtained, even though the sky is really projected onto the inside of a cube.
A pdf version of the tutorial with lots of step-by-step photos is at www.iit.edu/~jasonh/Skybox.pdf (case sensitive, so capitalize the S)
The tutorial uses 3d studio max R4 and any graphics editor.
For those who can't get at the pdf, here's the text-only version:
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How to Create a Skybox for TGE with 3ds Max R4
by Jason Howard
The Torque community has given me so much
A pdf version of the tutorial with lots of step-by-step photos is at www.iit.edu/~jasonh/Skybox.pdf (case sensitive, so capitalize the S)
The tutorial uses 3d studio max R4 and any graphics editor.
For those who can't get at the pdf, here's the text-only version:
--------------------------
How to Create a Skybox for TGE with 3ds Max R4
by Jason Howard
The Torque community has given me so much
About the author
Torque Owner Dave D