Plan for Sven "RaCooN" Knie
by Sven "RaCooN" Knie · 08/21/2004 (4:58 pm) · 8 comments
Some of one you surely will notify that the Texture #04 - Gothic is in our Shop.
The new thing is, I will make a little Level with this and maybe other textures.
I know, I know, a coder who tries to model. Hey give me a try ;-)
The Map will be a ancient gothic stronghold, the whole level play in the night, so the only light comes from fireplaces and torches.
Here two sample pics:


The first one I had to make a little bit brighter because the Picture where to dark.
Did I tell you that Jens is back from Vacation? And that he is hungry for work?
Man, can he bite off pieces ;-)
After his holiday he started together with Sebastian four new content packs.
- Citybuilder #05 - Skyscrapers 1
- Citybuilder #06 - Skyscrapers 2
- Citybuilder #07 - Ruins
- Streetstuff #01 - Extensions
Also we deside to release one or two SuperPacks where you pay 2 and get 3.
And here we go for some pics from CBP 05 and 06



More Pics and a DevShot will follow
The new thing is, I will make a little Level with this and maybe other textures.
I know, I know, a coder who tries to model. Hey give me a try ;-)
The Map will be a ancient gothic stronghold, the whole level play in the night, so the only light comes from fireplaces and torches.
Here two sample pics:


The first one I had to make a little bit brighter because the Picture where to dark.
Did I tell you that Jens is back from Vacation? And that he is hungry for work?
Man, can he bite off pieces ;-)
After his holiday he started together with Sebastian four new content packs.
- Citybuilder #05 - Skyscrapers 1
- Citybuilder #06 - Skyscrapers 2
- Citybuilder #07 - Ruins
- Streetstuff #01 - Extensions
Also we deside to release one or two SuperPacks where you pay 2 and get 3.
And here we go for some pics from CBP 05 and 06



More Pics and a DevShot will follow
About the author
#2
08/21/2004 (6:37 pm)
Nice models!
#3
08/21/2004 (8:00 pm)
Wow!! that looks great! Are these dif file interiors? Or max dts mock up buildings? Do you give out the map files to allow for modification?
#4
@Britton, of course they are no max models, this are 100% QuArK DIF models with QuArK lighting and hand painted textures.
As we always say, we want to create stuff which can everyone use. It doesn't make sence to use max or maya and such stuff, if our customer can't afford such applications.
With the map, I don't know if we release it. In first case it's a showcase and maybe a test area for the AI Pack where Stefan "Beffy" Moises is involved (it's nice little map for a fast gameplay). Also I was inspired with the architecture of the map from one of my favorite games, so we don't want that people say they have stolen ideas.
But time will tell.
08/21/2004 (11:41 pm)
Thanks for the comments@Britton, of course they are no max models, this are 100% QuArK DIF models with QuArK lighting and hand painted textures.
As we always say, we want to create stuff which can everyone use. It doesn't make sence to use max or maya and such stuff, if our customer can't afford such applications.
With the map, I don't know if we release it. In first case it's a showcase and maybe a test area for the AI Pack where Stefan "Beffy" Moises is involved (it's nice little map for a fast gameplay). Also I was inspired with the architecture of the map from one of my favorite games, so we don't want that people say they have stolen ideas.
But time will tell.
#5
I think what Britton meant by "map files" are the quark files for the skyscrapers, not the gothic map. So, do you give out the map files for them?
08/22/2004 (12:18 am)
Very nice!I think what Britton meant by "map files" are the quark files for the skyscrapers, not the gothic map. So, do you give out the map files for them?
#6
Of course like all 3D-Diggers Packs you get
- DIF Models
- QuArk modelfiles (for easy compiling your own changes)
- QuArK textures files
- map files (if you want to use other modeling tools, or even an other engine)
- texture files (if you want to use other modeling tools)
Our packs are "only" the seed, put them in your garden and let them grow.
08/22/2004 (12:32 am)
Ahh thx Stefan,Of course like all 3D-Diggers Packs you get
- DIF Models
- QuArk modelfiles (for easy compiling your own changes)
- QuArK textures files
- map files (if you want to use other modeling tools, or even an other engine)
- texture files (if you want to use other modeling tools)
Our packs are "only" the seed, put them in your garden and let them grow.
#8
08/22/2004 (1:55 pm)
wow, beautiful shot there...in QuArk. How many stories is the tall one there? I have started my first DIFF structure and it has a 4-5 story Head Frame for a mine, along with being built along a mountain slope, terraced style, :). 

Associate Anthony Rosenbaum