Shadows for GMK objects and ragdolls
by Hedd Roberts · 02/16/2012 (4:24 am) · 0 comments
I had this problem a while ago! Just put these into ragdoll.cpp at the start of RagDollData::RagDollData() and also in physicsBody.cpp at the start of PhysicsBodyData::PhysicsBodyData()
That will give you shadows on physics objects and ragdolls. Because they are derived from shapebase this is all thats needed, and the shadow will render automatically!
Hope this helps!
shadowEnable = true; shadowCanMove = true; shadowCanAnimate = true; genericShadowLevel = 0.4f; noShadowLevel = 0.01f;
That will give you shadows on physics objects and ragdolls. Because they are derived from shapebase this is all thats needed, and the shadow will render automatically!
Hope this helps!
