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HOW TO - Glowing Man

by Liam Twose (Lion Core Games) · 08/04/2011 (2:42 pm) · 1 comments

Glowing Man Effect

Three simple steps to achieving the glowing man effect:

1) Select your character model.
2) Launch The Texture Editor (F4)

3) Cycle Through Each Mapped Texture.
Tick Emissive
Tick Glow
Save Texture!

You'll then have your very own glowing man.

Taking this a stage further you could incorporate fire / smoke particles and turn him into a burning man / woman. Or could be achieved for a weapon.

dl.dropbox.com/u/8497591/LION%20CORE%20GAMES/HOWTO_Glowing%20Man.png

About the author

Obsessed Gamer / Re-inspired Developer http://www.lioncoregames.com

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#1
08/05/2011 (12:36 pm)
To add to this, you can in a way create a glow mask by using the diffuse channel on the second layer of the material. That way you can glow only the sections you want without having to go remap materials in your 3D art app.