Game Development Community

Doors and windows Texture pack

by Andrew Brady · 06/25/2009 (9:03 pm) · 14 comments

Pack release #2


...OK, here is the second pack I am releasing to the GG community. This one is called Doors and Windows.. which I must say is pretty self explanatory ;) .

This pack contains:

- 58 diffuse textures
- Normals
- Specular
- Ambient occlusion
- Displacements

Comes in:

- png with spec in alpha channel
- png no alpha
- jpg
- dds


Again, I will be releasing afew texture packs over the next several days for free. They range from one's I made years ago to one's more recently. Use them as you see fit.

Use them as they are, or make changes to them. The only thing I ask is give me credit, and do not claim them as your own please..also do not resell them in their original or altered states.

So.. here is today's pack!

www.rebelliousminds.com/link/doorswb1.jpg

Click Here!


Regards,

~LK~

#1
06/25/2009 (9:09 pm)
Sweeeeeeet!
#2
06/25/2009 (9:17 pm)
Very generous of you, these look great!
#3
06/25/2009 (11:36 pm)
thanks, you are the man!...
#4
06/25/2009 (11:54 pm)
It's not everyday that someone is so generous.
Especially with so many diffuse/normal/spec/etc images and formats in a the packs.

He must have Christmas on the brain. :)
#5
06/26/2009 (12:57 am)
Thanks Andrew, very generous.
#6
06/26/2009 (5:00 am)
Ahh, thanks. Ill use these for my next project :)
#7
06/26/2009 (7:35 am)
Thanks guys for the comments.. hope you all find uses for them.
#8
06/26/2009 (9:51 am)
Anyone Know How To Get Alpha Channels With Constructor?
It Doesnt Accept .tga files.
#9
06/26/2009 (12:21 pm)
Thanks.
#10
06/26/2009 (2:40 pm)
Thank you
#11
06/26/2009 (7:13 pm)
@Matt - for Constructor convert them to either jpg or png, Constructor doesn't need alpha channels or the final file type to work and export. I use DDS for in-game, and jpg for Constructor (not that I use constructor anymore, but hey that's how I used to do it).
#12
06/27/2009 (2:16 am)
Thank you.
#13
06/30/2009 (4:47 pm)
Awesome textures! Thanks!
Would you like your name in my game's credits?
#14
08/28/2009 (1:49 pm)
I will definitely find a use for the window textures. Thanks again!