physics cloth for tgea 1.8.1 and for T3D
by deepscratch · 05/08/2009 (7:50 am) · 11 comments
as the title said.
this is a port of this
any problems getting it to work, post here, its my first resource ever, so I may have missed some things.
enjoy
if anyone wants to host it somewhere else, go for it.
code files
and a video
DISCLAIMER: I did not write this code, I ported it. thanks to Taylor Petrick for fixing the 1.8.1 renderer, and adding different cloths.
words words words words words words words words (trying to get 100 words) words words words words
this is a port of this
any problems getting it to work, post here, its my first resource ever, so I may have missed some things.
enjoy
if anyone wants to host it somewhere else, go for it.
code files
and a video
DISCLAIMER: I did not write this code, I ported it. thanks to Taylor Petrick for fixing the 1.8.1 renderer, and adding different cloths.
words words words words words words words words (trying to get 100 words) words words words words
#2
05/08/2009 (9:48 am)
Thanks for posting this DeepScratch. ;) I'll see if I can get the CustomMaterial class hooked in, at least for the TGEA 1.8.1 version.
#3
05/08/2009 (9:55 am)
Thank you Deepscratch!
#4
05/08/2009 (10:01 am)
Nice port. I do believe this is the first Torque 3D resource, huzzah =)
#5
05/08/2009 (11:05 am)
Very nice 2nd resource for Torque 3D! And hey, porting is a skill in itself.
#6
@Michael: First Torque3D resource :P Ever since that First! post, I have this obsession... can't.. fight.. it.
05/08/2009 (11:37 am)
Really cool, Deepscratch! Thanks for the port. And of course, thanks Taylor for the original resource.@Michael: First Torque3D resource :P Ever since that First! post, I have this obsession... can't.. fight.. it.
#7
05/08/2009 (12:25 pm)
Oh man, I did not even see that. Crazy! =)
#8
Robert Stewart wrote the original resource.
Taylor fixed the renderer for 1.8.1 and added extra cloth options.
05/08/2009 (2:53 pm)
@Konrad,Robert Stewart wrote the original resource.
Taylor fixed the renderer for 1.8.1 and added extra cloth options.
#9
Thank you again, and sorry about the credits mixup. :)
05/09/2009 (12:57 am)
Oops, my bad, I wasn't yet familiar with the resource. This will be the first time I'm trying this. Thank you again, and sorry about the credits mixup. :)
#10
05/13/2009 (8:28 am)
this rocks.
#11
05/30/2009 (12:12 pm)
Thank you,you are so good
Torque Owner Shaderman