Torque Tutorial Series - Transparent Model Textures
by Steve Adamson · 11/28/2006 (3:11 am) · 4 comments

NOTE: This tutorial uses Adobe Photoshop CS & MAYA 7
Torque Tutorial Series - Transparent Model Textures
Here is the second tutorial in the series, this covers the creation and export of transparent textures, using Adobe Photoshop CS, And also the importation and application in Maya 7, for use inside TGE 1.5
The tutorial covers:
- Transparent Texture Creation
- Exporting from Adobe PS
- Applying to model, in Maya
- Exporting from Maya
- Testing in Torque Show Tool Pro
- Testing in Torque Game Engine 1.5
Click Here To Download The Tutorial
Other Tutorials:
Torque Tutorial Series - Collision & Model Export
PLEASE READ: You will need to register on my site, in order to download this tutorial. Once you have an account setup, you can access the downloads section, on the top of the site, via the members area. All users, please sign up with legit account names, that match your Garage Games account info, as I will be checking this for license purposes, when I release more videos. Thank you.
Thanks for stopping by.
- Steve Adamson
President
Gear Worx Productions
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About the author
Gear Worx Productions offers services to other game studios on a contractual basis. Such as 3D Assets, Animation, Game Design and much much more! Visit us to learn more: http://gearworxprod.com
#2
11/28/2006 (6:17 am)
I'd really like to have a tutorial on how to texturize a model right. In max for example. Would be great! :-)
#3
11/28/2006 (9:38 am)
Thank you very much. I appreciate this more than you know.
#4
@Martin: Sorry I am only releasing modeling tutorials for Maya. . . . . for now :) I might start doing it for Max later on down the road.
@Jeff: Your more than welcome, I hope it helped you.
Take care.
11/28/2006 (10:55 am)
@Gustavo: I looked at your account info, and all seems to be in order, try to log in again, I disabled then re-enabled your account, that might fix the little bug.@Martin: Sorry I am only releasing modeling tutorials for Maya. . . . . for now :) I might start doing it for Max later on down the road.
@Jeff: Your more than welcome, I hope it helped you.
Take care.

Torque Owner Gustavo Boni
Edit: I can't log in with my account anymore.