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Torque Tutorial Series - Transparent Model Textures

by Steve Adamson · 11/28/2006 (3:11 am) · 4 comments

ddarcade.com/tut2.jpg
NOTE: This tutorial uses Adobe Photoshop CS & MAYA 7

Torque Tutorial Series - Transparent Model Textures

Here is the second tutorial in the series, this covers the creation and export of transparent textures, using Adobe Photoshop CS, And also the importation and application in Maya 7, for use inside TGE 1.5

The tutorial covers:

- Transparent Texture Creation
- Exporting from Adobe PS
- Applying to model, in Maya
- Exporting from Maya
- Testing in Torque Show Tool Pro
- Testing in Torque Game Engine 1.5

Click Here To Download The Tutorial

Other Tutorials:
Torque Tutorial Series - Collision & Model Export

PLEASE READ: You will need to register on my site, in order to download this tutorial. Once you have an account setup, you can access the downloads section, on the top of the site, via the members area. All users, please sign up with legit account names, that match your Garage Games account info, as I will be checking this for license purposes, when I release more videos. Thank you.

Thanks for stopping by.

- Steve Adamson
President
Gear Worx Productions
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About the author

Gear Worx Productions offers services to other game studios on a contractual basis. Such as 3D Assets, Animation, Game Design and much much more! Visit us to learn more: http://gearworxprod.com


#1
11/28/2006 (5:53 am)
It sounds great, but where do i download that? I've just registered an account but there's nothing under download section.

Edit: I can't log in with my account anymore.
#2
11/28/2006 (6:17 am)
I'd really like to have a tutorial on how to texturize a model right. In max for example. Would be great! :-)
#3
11/28/2006 (9:38 am)
Thank you very much. I appreciate this more than you know.
#4
11/28/2006 (10:55 am)
@Gustavo: I looked at your account info, and all seems to be in order, try to log in again, I disabled then re-enabled your account, that might fix the little bug.

@Martin: Sorry I am only releasing modeling tutorials for Maya. . . . . for now :) I might start doing it for Max later on down the road.

@Jeff: Your more than welcome, I hope it helped you.

Take care.