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J's Resources

Enemy/NPC Maker V2

Enemy/NPC Maker and manager for in mission enemy creation. This Gui allows for the placement, creation and deletion of enemies and NPCs in game. EDIT: V2

Author J Date 01/05/2012 (10:35 am) Comment 5 comments

Polysoup like structures in Torque

I've been attempting to make my structures for my game more complex that just the basic BSP editing of Constructor. I'm not that knowledgeable in Constructor to do some of the things I would like, so I use the dts support constructor has to make some really nice difs. I figured a good artist (I'm definitely not) you could come up with some Two World like structures.

Author J Date 03/14/2008 (10:09 am) Comment 3 comments

LOD Trees in MilkShape

Not too much specific information regarding this topic in the forums, but I see a lot of questions about it. You have to really dig to find the answer. Maybe this will help.

Author J Date 02/06/2008 (8:26 am) Comment 9 comments