Davis Ray Sickmon, Jr's Resources
Ever needed to make one object aligned with another object in the mission editor, but the grid wasn't quite doing it for you? Here's the solution - a quick addition to the editor that adds a SnapTo menu.
Author Davis Ray Sickmon, Jr Date 06/18/2004 (2:14 pm) Comment 26 comments
Tired of exiting Torque to edit a script, start up Torque again to test it, etc.? Here's the solution - an in-game Script Editor! And it's slowly expanding into a semi-functional built in cross-platform IDE. *SHUDDER*
Author Davis Ray Sickmon, Jr Date 11/23/2003 (6:58 pm) Comment 131 comments
If you've ever had a big explosion at point blank range in Torque, it's really annoying sometimes - it will 'seize up' for a moment, or performance gets really laggy. This will help out... (UPDATED)
Author Davis Ray Sickmon, Jr Date 03/01/2003 (4:50 pm) Comment 11 comments
A ConTEXT (free programmers editor) Highlight script
Author Davis Ray Sickmon, Jr Date 12/03/2002 (8:25 am) Comment 3 comments
Add the ability for clients to reduce the number of particles used for slower machines.
Author Davis Ray Sickmon, Jr Date 10/02/2002 (10:53 am) Comment 1 comments
