Michael Cozzolino's Resources
Warnings about your undefined or uninitialized script variables
Author Michael Cozzolino Date 07/03/2006 (11:14 am) Comment 1 comments
If you ever wanted your projectile to explode at a certain time if it doesn't hit something first instead of just fading away. This resource will let you do that. ***Note this resource is based off Torque 1.4
Author Michael Cozzolino Date 03/17/2006 (6:57 pm) Comment 11 comments
Weapon Throwing code snipit that throws the weapon your player is currently holding.
Author Michael Cozzolino Date 11/11/2002 (12:29 pm) Comment 4 comments
This example illustrates how to create different explosion when projectile hits a player object using only scripting. i.e. Have blood spew out when a player is shot.
Author Michael Cozzolino Date 06/28/2002 (10:52 am) Comment 37 comments
