Danni's Resources
Event driven threadpool PostgreSQL database handler for T3D. Allows data to be stored and retrieved via SQL queries to a PostgreSQL server.
Author Danni Date 04/24/2011 (7:33 pm) Comment 9 comments
Ever needed to make sure client side random effects match what everyone else sees in a multiplayer world? You need a synchronized RNG.
Author Danni Date 04/17/2011 (5:16 pm) Comment 2 comments
A fully threaded solution for storing data in a PostgreSQL database. PostgreSQL is a true RDBMS and 100% free unlike MySQL which forces GPL or a commercial licence per install.
Author Danni Date 06/30/2008 (6:15 am) Comment 19 comments
Barebones code to get a voice comm working in your game.
Author Danni Date 02/16/2007 (9:19 am) Comment 37 comments

