asmaloney (Andy)'s Resources
Adds support for JNG images to TGE 1.5.2
Author asmaloney (Andy) Date 01/13/2009 (10:11 am) Comment 4 comments
An updated fxFoliageReplicator with a new option for square replicators. This is for TGEA 1.7.1.
Author asmaloney (Andy) Date 12/29/2008 (11:20 am) Comment 8 comments
Used to align particles along an absolute axis for rendering surface effects, among other things. This is for TGEA 1.7.1.
Author asmaloney (Andy) Date 10/01/2008 (7:18 am) Comment 10 comments
A series of optimizations to make TGE 1.5 run better - specifically on Mac OS X PPC.
Author asmaloney (Andy) Date 01/31/2007 (2:43 pm) Comment 16 comments
After bundling all your assets into the application bundle, your game no longer produces a console.log file. Or does it?
Author asmaloney (Andy) Date 01/31/2007 (2:38 pm) Comment 2 comments
