Nicolas Buquet's Resources
A GUI to modify in real time the modification of sgSun object parameters, for TGEA 1.8, Mac and Windows (not tested with TGEA 1.7)
Author Nicolas Buquet Date 02/18/2009 (10:59 am) Comment 12 comments
How to use the wiimote on Mac OSX, directly connected to the integrated bluetooth (based on work done by Rob Terrell : http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12683). His work is based on this open-source project : http://sourceforge.net/projects/darwiin-remote/
Author Nicolas Buquet Date 08/22/2008 (1:12 pm) Comment 6 comments
In TGE 1.5.2 (I don't look for older ones), when you mount an object A onto another one B, and play a thread THRD1 on A, and then changed the datablock of the mounted object A (to change its shape for instance) to a DTS that has no sequence inside, the engine crash. It seems that it happens because it try to applicate the previous thread sequence on the new datablock that doesn't have it. And I don't find any existing means of removing a thread. So I tracked the error and patched it as follow.
Author Nicolas Buquet Date 02/22/2008 (6:58 pm) Comment 1 comments
